to put it simply, you're wrong about the gameplay. - Edit 1
Before modification by LadyLorraine at 03/05/2011 01:56:10 PM
Depending on what you like, anyway. The original BG was very true to that original tabletop RPG feel. It was more open than BGII, you were constantly trying to figure out what exactly was going on (in BGII/ToB, you are as well, but it's more OBVIOUS what was going on), and your characters were usually some what underpowered on gear. You had to succeed based on your MERITS, and you chose what you succeeded in. It was possible to play for days and barely advance the main story line. But at the same time, it wasn't that obnoxious open-ended set up like you had with Oblivion, when your "open story!" was more "kill lots of things in caves after finishing what few side quests there were". It was very true to the original concept of "RPG".
There was more STORY to BGII and ToB, I think, but please do NOT think that BG would not be as good just because it was a sequel. It has a very different feel. You're not a Child of Baal. You're an orphaned young adult trying to stay alive, make your way, make some gold, and maybe, just maybe, figure out wtf is going on.
And for the love of GOD don't compare BG to Diablo. The BG franchise is potentially the best RPG series in existence. Diablo is a repetitive dungeon hack.
There was more STORY to BGII and ToB, I think, but please do NOT think that BG would not be as good just because it was a sequel. It has a very different feel. You're not a Child of Baal. You're an orphaned young adult trying to stay alive, make your way, make some gold, and maybe, just maybe, figure out wtf is going on.
And for the love of GOD don't compare BG to Diablo. The BG franchise is potentially the best RPG series in existence. Diablo is a repetitive dungeon hack.