Active Users:232 Time:13/05/2024 01:41:32 PM
I agree completely. Not buying the game. *NM* - Edit 1

Before modification by Dan at 17/05/2012 07:28:29 AM


At least the music is nice.

~Jeordam
Because that's probably one of the few mood things from the prior game they retained.

This game continues Blizzard's retarded art direction that began with making Warcraft III into a cartoon, continued with Starcraft II and is now at its worst with Diablo III. In addition to being flat out stupid-looking with the exaggerated elevations and distorted caricatures for characters and enemies, it completely undermines the horror atmosphere of the original games, AND seems to be trying to disguise the fact that the world/maps seem a lot smaller. Like they're trying to cover for lazy programming. The maps and so forth aren't unique or anything that might justify this, though. Interior maps of dungeons and so on actually repeat patterns of rooms more than either of the previous games did.

What is more, the game play is dumbed-down even more than Warcraft III was from Warcraft II (I didn't feel the 1/3 of a game they call Starcraft II was made too much easier or held your hand too much, or at least not to the degree that Warcraft III did. This game however...), to the point where it feels like you aren't even doing anything. All you do is point and click and occasionally right click when things get tough. It is even harder to switch powers in the middle of a fight than it was in D2, so you pick which powers are assigned to each mouse button during a slow moment and are pretty much stuck with those until your next bit of down time, unless you're okay with monsters carving you up while you click your way through the skill menu to adapt from a single-enemy to a multi-enemy attack. It also feels like a degree of the challenge is lost, because they put health potions on a cooldown time, so you can only use one at a time, but to even things up, monsters drop temporary health that you get by moving near. So it is largely a game of dumb hacking and slashing (or presumably pointing and shooting) with no strategy or thinking needed, until it comes time to pick which items to equip (not that that is hard either, since it uses the absolute largest font you will see in the game to popup the relevant numbers of any weapon in your inventory you move the cursor over, and also a comparison to the currently-equipped weapon in place. As easy and convenient as that is, it pretty much takes all the interest out the item selection process. Also, almost every item is worth maybe 2 or 5 gold to sell back, meaning it really isn't even worth it pick up anything that's not magical...except the magic items all suck, there are no rare or unique items (at least I've found none, and I've beaten the Skeleton King and found one of the three items needed for the next question) and most of the mundane items I've found are better than the magic ones, unless you think +2 strength is worth trading down from a 20pt armor for a 15pt armor.

All in all, this is hardly worth the damage it seems to have done to my computer - after playing the game, the computer no longer recognizes USB drives or storage devices, so if I want to move on to something else besides the internet, I have to reset the computer. Also, it doesn't shut down or restart since I've installed the damn thing - it just stays on the screen that says "Windows is shutting down" I shut down the computer last night before bed, and woke this morning to hear the machine still whirring away, with the same "Windows is shutting down" screen still up! Every time I've had to restart or turn off my computer since installing this game, I've had to remove the cord and battery. This dumbed-down, inferior sequel is definitely not worth the on-line exposure and apparent damage to by computer that come with it.

Some of us liked the grim, realistic-looking settings of Blizzard games. We liked the horror aspects of Diablo, and the strategy game in Warcraft. Now we have a handful of better animated soldiers swaying around in place of the armies we could once raise. It's no longer WARcraft, now it's ADVENTURING-HERO-WITH-CANNON-FODDERcraft. The horror aspects of Diablo are gone, though they are trying to tell the same story - because cartoon, anime-inspired skeletons are NOT SCARY. Blue fog is not more horror-appropriate than black shadows. The occasional monster den looking like a natural tunnel does not make up for the distorted buildings, so that the iconic ruins of the Tristram Cathedral feel more like you're exploring a brightly-colored caricature, with it's too-steep staircases, and too-small rooms, and the rising and dipping narrow path you walked to get there.

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