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I'd thought of that, as well. Dannymac Send a noteboard - 11/07/2012 12:27:49 AM
In the previous iteration of the game, the zombies were waaaaay too weak. This may turn out to be an overcorrection, I eagerly await the results of playtesters.

The idea behind forcing players to fight each other first is that an invading force would first have to deal with the armies that can shoot pack before they'd be able to focus on the shamblers.

What I may do is incorporate an idea where players can ask each other for help in Infected territories... along with the potential for betrayal of that help afterwards. Thanks for the idea!

I've run out of people to play with though, most of my mates don't like my sphere of interest deals :P .

As a comment without playing, the Zombies seem like awfull lot of trouble, I think that the players should atleast be able to dogpile on the zombies, instead of first having to fight each other and then attack the now more numerous zombies.
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Risk players! Game Testers needed! - 09/07/2012 04:09:09 AM 1712 Views
Re: Risk players! Game Testers needed! - 10/07/2012 03:43:25 PM 412 Views
Seems interesting. - 10/07/2012 07:53:38 PM 377 Views
I'd thought of that, as well. - 11/07/2012 12:27:49 AM 414 Views

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