Active Users:198 Time:19/04/2024 01:16:27 PM
Patch Notes: Updates to the rules. Fanatic-Templar Send a noteboard - 10/01/2013 03:58:11 AM
Jan 10: Lowered the cost categories for the Bribery action by one rank, as to allow it to work at equal DI scores.

Jan 11: Increased AP cost of the Recruit Unit Military Action, to compensate for the fact that all actual combat AP costs are lower than in Isaac's game. Also specified about giving out bonus VP for roleplaying or memorable actions.

Jan 14: Bombardment action revised.
Jan 14: Rare assets no longer count as Mining Facilities or Refineries.

Jan 15: Propose quarantine differential updated to reflect DD scores being inherently multiples of 2.

Jan 19: Updates actions to indicate that Senators/Councillors are identified with successful investigate player action.

Jan 21: Updated to make clear that recruitment can be monitored as troop movement.

Bunker build time increased from 30 seconds to 35 seconds.
The first rule of being a ninja is "do no harm". Unless you intend to do harm, then do lots of harm.
~Master Splinter

Victorious in Bergioyn's legendary 'Reverse Mafia'. *MySmiley*
This message last edited by Fanatic-Templar on 22/01/2013 at 12:50:19 AM
Reply to message
CRISIS! - StarCraft: Rules and Registration - 10/01/2013 03:16:02 AM 2796 Views
Lore *NM* - 10/01/2013 03:16:16 AM 365 Views
What do you Need to Know about StarCraft? - 10/01/2013 03:17:01 AM 682 Views
Introduction to the Terran Political and Military Agents in the Koprulu Sector - 10/01/2013 03:20:14 AM 553 Views
Rules *NM* - 10/01/2013 03:16:26 AM 330 Views
Attributes: Defining your Area of Influence - 10/01/2013 03:20:47 AM 651 Views
Assets: The Building Blocks of your Empire - 10/01/2013 03:23:01 AM 664 Views
Agents: Nobody Succeeds Alone - 10/01/2013 03:25:02 AM 681 Views
Planets: The Thirteen Worlds of the Confederacy - 10/01/2013 03:27:42 AM 672 Views
Technology: The World of Tomorrow, Today - 10/01/2013 03:30:43 AM 675 Views
Actions – Expanding your Influence - 10/01/2013 03:46:20 AM 726 Views
Combat: Respecting the Source Material - 10/01/2013 03:48:19 AM 749 Views
The Round – Keeping up to Date - 10/01/2013 03:49:45 AM 650 Views
The Old Families – Creating your Faction in the Game - 10/01/2013 03:53:04 AM 619 Views
Victory points: Ending the game - 10/01/2013 03:55:40 AM 659 Views
Patch Notes: Updates to the rules. - 10/01/2013 03:58:11 AM 706 Views
Registration: Sign up here! *NM* - 10/01/2013 03:58:27 AM 391 Views
I'm in, I will read all those rules later on *NM* - 10/01/2013 10:40:35 AM 305 Views
I'm in. Also, a question: Is it possible to raise your Attributes in anyway once the game is going? *NM* - 10/01/2013 12:00:28 PM 276 Views
There are unique locations that effectively raise your attribute, yes. - 10/01/2013 04:22:30 PM 625 Views
Ok. *NM* - 10/01/2013 05:39:15 PM 287 Views
In *NM* - 10/01/2013 04:38:35 PM 297 Views
Why not? *NM* - 10/01/2013 10:43:22 PM 391 Views
Me too. *NM* - 11/01/2013 02:11:15 AM 288 Views
I'm in! *NM* - 11/01/2013 03:39:46 AM 281 Views
Why are there so many ruuuuullles *NM* - 11/01/2013 05:43:03 AM 573 Views
All right, let's get this started. - 12/01/2013 05:49:39 AM 641 Views
Do the names have to be from existing lore or can we choose new names? *NM* - 12/01/2013 09:16:20 AM 296 Views
You can choose new names if you wish. - 12/01/2013 06:20:18 PM 630 Views
So, summer's here and I have the free time... - 11/06/2013 04:55:50 AM 667 Views

Reply to Message