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Re: Channeling in the Wheel of Time Code_Man65 Send a noteboard - 14/10/2009 04:18:34 PM
I have been working on deciding which system would best represent the power of channeling in Wheel of Time. D20 just does not have what is needed to do the job and there are several reasons why.

1. No way to show the channelers strength with individual flows
2. Talents have to be feats which just strikes me as wrong
3. To be honest, channelers that are not exceptionally weak (Morgase) can mop the floor with a non-channeler who does not get the drop on them. Yes it isn't balanced, but life isn't fair.
4. Magic in D20 is too codified. One thing that is made very apparent is that the One Power is near limitless in what it can do. D20 does not support this kind of magic at all.

It is for those reasons that I have been trying to find a system to create a WoT game for a few years now and after much debate have settled on the L5R 3rd Edition System. Let me list the reasons why.

1. You are able to have characters be strong in one flow because the 5 flows are all represented in the characters stats (Earth, Air, Water, Fire, and Void for Spirit).
2. Talents can be advantages and as an added plus if you want a character who is bad with a specific flow (a male not able to use water well for example) you can have disadvantages to show that.
3. Combat in the system is DEADLY. Also you don't have the my turn takes 30 minutes effect that 3rd edition D&D had (4th fixed this thankfully).
4. The magic system in the book supports free forming. As the DM you just have to find out A. What the channeler is wanting to do, B. Tell the channeler what flows that uses and C. Tell them how many successes they need on their check to pull it off.

Anyway, I highly recommend avoiding D20 for a Wheel of Time based game. It cannot represent things properly IMO.
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Channeling in the Wheel of Time - 13/10/2009 10:25:02 PM 1603 Views
The Wheel weaves as the Wheel wills - 13/10/2009 10:36:49 PM 1046 Views
Re: Channeling in the Wheel of Time - 13/10/2009 11:36:05 PM 1254 Views
It's "no" to all the questions *NM* - 14/10/2009 12:15:41 AM 518 Views
hee hee hee I agree *NM* - 14/10/2009 02:43:58 PM 456 Views
I still think 1a and 1b are "true - 14/10/2009 03:41:30 PM 1068 Views
Not to mention - 14/10/2009 05:07:44 PM 1044 Views
Re: I still think 1a and 1b are "true - 14/10/2009 07:28:04 PM 1164 Views
Yes, this is my opinion too - 14/10/2009 08:31:46 PM 1056 Views
Some comments. - 15/10/2009 04:13:49 PM 1123 Views
Re: Some comments. - 16/10/2009 03:15:36 PM 1199 Views
Can't reply to all of these - many of these OP-discussions are heavy on the philosophy - 16/10/2009 06:39:09 PM 1159 Views
False - 15/10/2009 12:38:17 AM 1017 Views
good luck - 14/10/2009 03:32:06 PM 1047 Views
Re: Channeling in the Wheel of Time - 14/10/2009 04:18:34 PM 1297 Views
Notes on Wheel of Time Tabletop Systems - 16/10/2009 01:07:25 PM 1281 Views
Maybe Mage: The Ascension would work better. A vague, open-ended system would be better - 14/10/2009 07:30:32 PM 1047 Views
Channelers are highly unbalanced. - 14/10/2009 10:52:17 PM 1053 Views
What is Hardened Air anyway? - 16/10/2009 05:39:42 AM 1077 Views
Re: What is Hardened Air anyway? - 16/10/2009 01:19:14 PM 1181 Views
Further note re: visibility. - 16/10/2009 02:57:55 PM 1001 Views
That was probably 'bending light', as Rand used on Egwene in Cairhien, no? *NM* - 17/10/2009 06:52:21 AM 477 Views
I don't think so. - 18/10/2009 06:32:36 PM 965 Views
Re: I don't think so. - 18/10/2009 09:14:38 PM 1034 Views
You misunderstand the question. - 17/10/2009 07:04:29 AM 975 Views

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