If a player wants to do something, let them do it. Let them try, at the very least, even if it's not what you want to have occur, or it's unrealistic. If it's something really crazy, complicated, or doesn't fit very well into the rules? Make it work. A player who is allowed to attempt crazy stunts with three checks in them, and knows that their DM will support any decision that they have their character make, is a happy player.
Pathfinder RPG and Kingmaker Adventure Path
- 30/08/2010 03:31:18 PM
886 Views
First-time DMing Pathfinder, or first time DMing at all? *NM*
- 30/08/2010 04:22:48 PM
291 Views
First time ever GM-ing.
- 30/08/2010 05:23:55 PM
634 Views
- 30/08/2010 05:38:31 PM
706 Views
- 30/08/2010 05:38:31 PM
706 Views
The Golden Rule
- 01/09/2010 06:42:53 PM
830 Views
The Silver Rule: Always say "Yes"
- 03/09/2010 01:05:23 AM
698 Views
I'm running Kingmaker currently, in fact. Just a few tips.
- 31/08/2010 10:25:54 PM
761 Views
Re: I'm running Kingmaker currently, in fact. Just a few tips.
- 02/09/2010 02:34:09 PM
694 Views
No I mean in a roleplay manner. (spoilers)
- 02/09/2010 09:03:07 PM
740 Views
Re: No I mean in a roleplay manner. (spoilers)
- 03/09/2010 02:31:55 AM
661 Views
I assume you haven't read through the first Kingmaker module yet.
- 04/09/2010 03:20:45 AM
780 Views
- 04/09/2010 03:20:45 AM
780 Views

*NM*
*NM*