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Dude. I've been "trapped by social obligations" for a text-based game. Legolas Send a noteboard - 28/09/2010 10:13:44 PM
That was a long time ago, admittedly, and it was a remarkably good text-based game, but the point stands: any game that requires cooperation in the shape of guilds, alliances, teams, whatever, has some sort of social pressure on people to not drop out in the middle of whatever it is you're doing. I mean, hell, why do you play MMORPGs if not to interact with people? And interacting with people means to some extent adapting to them. Obviously there are things for which you definitely should drop your WoW raid or whatever, and obviously it's bad if you spend enormous amounts of time on your game of choice because of this, but social obligations on such a game are not somehow worthless or to be ignored whenever it suits your fancy. If doing stuff together with other people is what makes the game fun, then obviously making the game not-fun for others by unexpectedly dropping out when they can't afford you to is something to be avoided if possible.
This message last edited by Legolas on 28/09/2010 at 10:14:00 PM
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/MMOs/rant: Dear Raid Leaders - 19/09/2010 04:06:20 AM 804 Views
I could see people not knowing Black Temple fights. That instance is from the old level cap. - 19/09/2010 06:24:21 PM 522 Views
I know, but look it up BEFORE you start. - 19/09/2010 06:44:56 PM 501 Views
Why keep playing if you aren't enjoying it? - 19/09/2010 07:28:20 PM 523 Views
There's a social obligation. - 19/09/2010 07:47:55 PM 533 Views
mostly this. few other reasons - 19/09/2010 10:04:15 PM 501 Views
It's a video game. People need to be understanding. - 20/09/2010 02:22:36 AM 521 Views
why not? people get annoyed when you don't show up for sports practices. - 20/09/2010 03:30:23 AM 488 Views
Fake world means real world wins. - 20/09/2010 03:49:39 PM 505 Views
Social obligations exist wherever socializing occurs. *NM* - 20/09/2010 04:41:53 AM 219 Views
That doesn't make them meaningful. *NM* - 20/09/2010 03:50:27 PM 224 Views
Well, you didn't specify meaningful. Even so, I don't understand the antagonism. - 21/09/2010 03:51:17 AM 582 Views
That is a bad analogy, yes. - 21/09/2010 04:54:38 AM 631 Views
Eh, mine always are, somehow. - 21/09/2010 02:06:08 PM 545 Views
This. Any sort of cooperative game will create social obligations somehow. *NM* - 26/09/2010 03:40:13 PM 268 Views
Only when it requires a huge time investment. - 26/09/2010 07:37:34 PM 476 Views
And I maintain that your face is stupid. *NM* - 27/09/2010 01:55:36 AM 318 Views
o u got meh brah *NM* - 27/09/2010 02:04:20 AM 214 Views
Dude. I've been "trapped by social obligations" for a text-based game. - 28/09/2010 10:13:44 PM 591 Views
Achaea is different. - 29/09/2010 02:16:19 AM 512 Views
Nah, you wouldn't have heard of it. - 29/09/2010 02:32:29 PM 422 Views
Actually most raids CAN be broken up. - 30/09/2010 06:34:00 PM 560 Views
That's why I always blamed it on an impromptu sex invitation. - 20/09/2010 03:48:11 AM 474 Views
Surprisingly...or maybe not so surprisingly - 20/09/2010 07:24:04 PM 650 Views
Re: Surprisingly...or maybe not so surprisingly - 21/09/2010 12:07:28 AM 525 Views
What about those who weren't on Vent? - 22/09/2010 08:05:33 PM 605 Views
everyone was at least signed into vent, even if they didn't have a mic. - 23/09/2010 05:54:22 AM 466 Views

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