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It's not an excuse. Dannymac Send a noteboard - 11/04/2011 06:36:45 PM
It's all one underground. The fact that they didn't cut out the parts they didn't use any individual time is what tells me that it is what they were going for. It's why the game was played out entirely in and around Kirkwall, rather than spread out through many locations, like it could have been. Repeated use of the dungeons was no more lazy than the repeated use of Hightown, or the Hanged Man.

I don't really need to make excuses... I enjoyed the game, played it enough to get my moneys worth and more. It's curious to me that you were so thrown over... what? Wallpaper? There was story there, relationships, politics, gameplay. Plenty to get into.

Weren't you one of the folks complaining about the DRM? Is it possible that you let the politics of the publishers interfere with your enjoyment of the game? Or was this a first shot at a Bioware product and maybe they're just not your thing?
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Re: yah they were pretty empty. [...] - 04/04/2011 01:37:47 PM 962 Views
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Re: They could have done a LOT more with all the in-city strife. - 08/04/2011 04:43:24 PM 1052 Views
As far as excuses for developer laziness go, that's a pretty poor one. - 10/04/2011 12:02:23 AM 860 Views
It's not an excuse. - 11/04/2011 06:36:45 PM 946 Views
Re: It's not an excuse. - 11/04/2011 07:06:11 PM 906 Views
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Re: No, it's not that they keep coming... - 11/04/2011 06:41:30 PM 905 Views
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