A timer seems reasonable. I've heard of other groups doing this
beetnemesis Send a noteboard - 18/07/2011 02:24:40 PM
Some are really hardcore- the DM shouts "What are you doing!? Don't know? Too late! You skip your turn!"
Something like a 30, 60 second timer should be good, though.
Something like a 30, 60 second timer should be good, though.
I amuse myself.
Analysis Problems in D&D
- 17/07/2011 11:18:09 PM
877 Views
Get a tiny hourglass (that obviously doesn't take an hour)...
- 18/07/2011 02:14:17 AM
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While tempting...
- 18/07/2011 02:34:03 AM
739 Views
A timer seems reasonable. I've heard of other groups doing this
- 18/07/2011 02:24:40 PM
732 Views
If he hasn't decided on an action when it's his turn, then he forfeits his turn.
- 19/07/2011 11:32:49 AM
862 Views
Flow of play can be a very big issue in a game.
- 26/07/2011 04:47:05 PM
726 Views

*NM*