You can scale the damage of Flame higher than just 8 per second. You can't make them anything more than low level spells, but you can make them more effective.
If you're playing a mage, then you'll want to adjust and start using those higher level spells. If you're playing a spell sword, then you'll probably want to specialize in a type of spell to make it cost effective. Mine is fire. I tend to set a fire rune, then either shoot a fire enchanted arrow at an enemy or hit them with flame, to get them on fire, thus magnifying their fire damage, then getting them to hit the fire rune, then rush in with a fire enchanted war axe. I have to switch tactics with those who have fire immunity, but that is what ICE FORM was made for... and summoning spells.
If you're playing a mage, then you'll want to adjust and start using those higher level spells. If you're playing a spell sword, then you'll probably want to specialize in a type of spell to make it cost effective. Mine is fire. I tend to set a fire rune, then either shoot a fire enchanted arrow at an enemy or hit them with flame, to get them on fire, thus magnifying their fire damage, then getting them to hit the fire rune, then rush in with a fire enchanted war axe. I have to switch tactics with those who have fire immunity, but that is what ICE FORM was made for... and summoning spells.
I'm so sad that spell damage doesn't scale in Skyrim
- 09/12/2011 06:01:16 PM
1422 Views
Umm...
- 09/12/2011 06:10:54 PM
1371 Views
On the topic of perks...
- 09/12/2011 06:23:13 PM
1126 Views
Only possible idea
- 09/12/2011 06:34:39 PM
1331 Views
This is your answer, as far as I can tell. Dragonbone is on top of the Light Armor branch. *NM*
- 09/12/2011 08:35:33 PM
545 Views
True, there are those perks. But they apply to all fire spells, or all dual-cast spells, etc
- 09/12/2011 09:23:10 PM
998 Views
Re:
- 09/12/2011 09:47:47 PM
1285 Views
Can you enchant Light Armor to make it as effective as no-armor mage robes? *NM*
- 09/12/2011 11:58:58 PM
540 Views
I can usually get three or four fireballs off
- 10/12/2011 12:37:15 AM
972 Views
Fireball splash damage doesn't hurt you. Walk up to a wall and blast it; no damage.
*NM*
- 10/12/2011 10:33:38 PM
526 Views
*NM*
- 10/12/2011 10:33:38 PM
526 Views
huh, good point
- 11/12/2011 01:08:43 AM
972 Views
True enough. Can't you tell them to hold their ground, though? I've never used one so I dunno. *NM*
- 11/12/2011 04:08:31 AM
496 Views
I wish the fireball explosions did knockback, ie sent enemies flying, that would be so much cooler *NM*
- 13/12/2011 06:52:57 AM
510 Views
Not really
- 13/12/2011 10:41:45 PM
892 Views
yah that's the main reason i have no companion when i run around
- 14/12/2011 12:09:02 AM
924 Views
I think companions are a clever ruse by Bethesda
- 14/12/2011 03:17:09 AM
973 Views
? You guys are crazy. Just get a companion, and forget about 'em. They catch up.
- 14/12/2011 01:23:29 PM
1041 Views
Lydia has been parked in my house ever since I got her. I prefer going solo in both NV and Skyrim. *NM*
- 14/12/2011 02:14:17 PM
525 Views
Why not just use the console to add carrying capacity to yourself?
- 14/12/2011 02:45:18 PM
1453 Views
Surprisingly, console commands seem like "cheating" while mods with "features" don't.
- 14/12/2011 03:10:07 PM
1088 Views
Re: Surprisingly, console commands seem like "cheating" while mods with "features" don't.
- 14/12/2011 03:57:54 PM
1058 Views
It's compensating for game design that doesn't agree with you. Not cheating, as far as I'm concerned *NM*
- 14/12/2011 10:49:19 PM
479 Views
that's how I usually think of it. I never use cheating to OP my characters
- 15/12/2011 01:24:43 AM
1038 Views
Like Zalis said, console commands feel cheap
- 16/12/2011 02:51:40 AM
1050 Views
Re: Like Zalis said, console commands feel cheap
- 16/12/2011 03:25:48 PM
1052 Views
Sure they do, but the point remains.
- 10/12/2011 07:43:57 PM
1337 Views
Put your perks into enchanting
- 10/12/2011 02:30:31 AM
912 Views
Anybody know a retraining pc mod.
- 10/12/2011 02:31:51 AM
1017 Views

