Surprisingly, console commands seem like "cheating" while mods with "features" don't.
		Zalis Send a noteboard - 14/12/2011 03:10:07 PM
		
	
		
			
				I'm not really sure why, but that's how my gaming mind works with TES titles.  Then again, I don't use mods that do cheap things, so it could be why.  I tend to prefer the eventual overhaul mods over ones that just make things easier.  My best friend had no qualms with modifying his inventory capacity in Oblivion, but it just felt cheap to me -- I couldn't do it.
Also, I think there's a masochistic part of me that likes having to decide what to loot and what to leave behind. Last night, for instance, my quests involved raiding two ships, then following a double-crosser to his hideout cave. By the time I reached the end of the cave, I was having to dump my excess loot. So, goodbye Fur and Studded Armor... Anything that weighed too much for its value got tossed. The 19 sets of Leather Armor sold fairly well, as far as efficiency went... Even with my +30 weight Boots of Hauling, I still had to use one of my Strength potions to get back to town.
	Also, I think there's a masochistic part of me that likes having to decide what to loot and what to leave behind. Last night, for instance, my quests involved raiding two ships, then following a double-crosser to his hideout cave. By the time I reached the end of the cave, I was having to dump my excess loot. So, goodbye Fur and Studded Armor... Anything that weighed too much for its value got tossed. The 19 sets of Leather Armor sold fairly well, as far as efficiency went... Even with my +30 weight Boots of Hauling, I still had to use one of my Strength potions to get back to town.
 The sword might be grateful to the forge fire, but never fond of it.
  The sword might be grateful to the forge fire, but never fond of it.
	
	
		This message last edited by Zalis on 14/12/2011 at 03:20:26 PM
		
	
	
	
	
			I'm so sad that spell damage doesn't scale in Skyrim
	    
	         - 09/12/2011 06:01:16 PM
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			Umm...
	    
	         - 09/12/2011 06:10:54 PM
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			On the topic of perks...
	    
	         - 09/12/2011 06:23:13 PM
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			Only possible idea
	    
	         - 09/12/2011 06:34:39 PM
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			This is your answer, as far as I can tell.  Dragonbone is on top of the Light Armor branch. *NM*
	    
	         - 09/12/2011 08:35:33 PM
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			True, there are those perks.  But they apply to all fire spells, or all dual-cast spells, etc
	    
	         - 09/12/2011 09:23:10 PM
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			Re:
	    
	         - 09/12/2011 09:47:47 PM
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			Can you enchant Light Armor to make it as effective as no-armor mage robes? *NM*
	    
	         - 09/12/2011 11:58:58 PM
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			I can usually get three or four fireballs off
	    
	         - 10/12/2011 12:37:15 AM
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			Fireball splash damage doesn't hurt you. Walk up to a wall and blast it; no damage.  *NM*
	    
	         - 10/12/2011 10:33:38 PM
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 *NM*
	    
	         - 10/12/2011 10:33:38 PM
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	     *NM*
	    
	         - 10/12/2011 10:33:38 PM
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 *NM*
	    
	         - 10/12/2011 10:33:38 PM
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			huh, good point
	    
	         - 11/12/2011 01:08:43 AM
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			True enough. Can't you tell them to hold their ground, though? I've never used one so I dunno. *NM*
	    
	         - 11/12/2011 04:08:31 AM
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			I wish the fireball explosions did knockback, ie sent enemies flying, that would be so much cooler *NM*
	    
	         - 13/12/2011 06:52:57 AM
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			Not really
	    
	         - 13/12/2011 10:41:45 PM
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			yah that's the main reason i have no companion when i run around
	    
	         - 14/12/2011 12:09:02 AM
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			I think companions are a clever ruse by Bethesda
	    
	         - 14/12/2011 03:17:09 AM
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			? You guys are crazy. Just get a companion, and forget about 'em. They catch up.
	    
	         - 14/12/2011 01:23:29 PM
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			Lydia has been parked in my house ever since I got her. I prefer going solo in both NV and Skyrim. *NM*
	    
	         - 14/12/2011 02:14:17 PM
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			Why not just use the console to add carrying capacity to yourself?
	    
	         - 14/12/2011 02:45:18 PM
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			Surprisingly, console commands seem like "cheating" while mods with "features" don't.
		
	         - 14/12/2011 03:10:07 PM
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			Re: Surprisingly, console commands seem like "cheating" while mods with "features" don't.
	    
	         - 14/12/2011 03:57:54 PM
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			It's compensating for game design that doesn't agree with you. Not cheating, as far as I'm concerned *NM*
	    
	         - 14/12/2011 10:49:19 PM
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			that's how I usually think of it. I never use cheating to OP my characters
	    
	         - 15/12/2011 01:24:43 AM
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			Like Zalis said, console commands feel cheap
	    
	         - 16/12/2011 02:51:40 AM
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			Re: Like Zalis said, console commands feel cheap
	    
	         - 16/12/2011 03:25:48 PM
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			Sure they do, but the point remains.
	    
	         - 10/12/2011 07:43:57 PM
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			Put your perks into enchanting
	    
	         - 10/12/2011 02:30:31 AM
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			Anybody know a retraining pc mod.
	    
	         - 10/12/2011 02:31:51 AM
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