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I think my favorite method is Adam Sessler's. Fox and Ravens Send a noteboard - 23/07/2013 02:00:53 PM

As a host on Xplay, the only reason he even scored games is that it's what people want. I seem to remember him saying that it was forced on him but I can't remember for sure. His point was that no one can concretely answer "what's the difference between a 92 and a 91?" So he decided that it's be a scale of 5. 5 is reserved for the best games and 1 is reserved for games that flat out sucked. More than anything, he felt that games needed to be explained and critically analyzed to be judged if they're actually "good" and a number doesn't do that. They're all based on individual preferences.

I would say you're probably right that as far as numbers go, you're probably right that it's the best we've got. But I'd encourage people to look at forums or spoiler-free reviews to see if it's good for them.

Go Hokies!

CS/CpE. Yay engineering!
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This is how you know you can't fully trust the metacritic scores: - 22/07/2013 05:22:26 PM 766 Views
Yeah. 98 is way too high for GTA IV. Maybe 92? *NM* - 22/07/2013 05:57:17 PM 522 Views
I'd say that too. There have been...no games that I've seen deserving of a 98. - 22/07/2013 06:34:00 PM 590 Views
Can't say I agree with much of that. - 22/07/2013 08:43:44 PM 920 Views
I think my favorite method is Adam Sessler's. - 23/07/2013 02:00:53 PM 698 Views
I actually HATE 1-5 ratings. - 23/07/2013 02:53:49 PM 655 Views

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