Active Users:275 Time:11/05/2024 10:54:20 PM
I was suggesting it as a way to keep them on track. Ryan Send a noteboard - 20/11/2009 05:18:45 PM
Do something so unrelated, that it brings them back to it. Hopefully the player's interest will be peeked, it gives you an opportunity to give them some new information.

It doesn't even need to be a drawn out adventure, but a side quest. Half a session, if that.

Sorry should have mentioned it earlier.
The past is just that, the past. You can only truly live by looking to the future!
This message last edited by Ryan on 20/11/2009 at 05:19:45 PM
Reply to message
DMing myself into a corner? - 19/11/2009 09:37:45 PM 687 Views
i actually think that's an excellent idea - 19/11/2009 11:57:21 PM 584 Views
A good DM is never in a corner. - 20/11/2009 01:59:10 AM 762 Views
If only I had the years of experience you do. - 20/11/2009 06:21:27 PM 597 Views
How to get from A to C is usually easy! - 20/11/2009 07:26:42 PM 729 Views
Re: How to get from A to C is usually easy! - 20/11/2009 08:13:42 PM 565 Views
Hmmm - 20/11/2009 02:21:29 AM 587 Views
they're already on one adventure - 20/11/2009 03:42:09 AM 596 Views
There's nothing more interesting than when the PCs decide to ignore the plot hooks. - 20/11/2009 04:34:50 AM 603 Views
I was suggesting it as a way to keep them on track. - 20/11/2009 05:18:45 PM 661 Views
If they ignore plot hooks, you use heavy-handed tactics. - 20/11/2009 07:33:16 PM 756 Views
Nah... - 20/11/2009 08:39:26 PM 604 Views
hmmmm... - 20/11/2009 07:26:04 PM 598 Views

Reply to Message