The problem with the Wii is that its a gimmick, and its gimmick isn't implemented well
beetnemesis Send a noteboard - 23/01/2010 09:30:39 AM
I have no objection to the whole "games are simple but fun" philosophy. Well, I do, a little bit (It's like only ever reading Young Adult books and Harlequin romances), but that's not why I dislike the Wii.
Anything the Wii does, the other systems can do better. And not just obvious things, like graphics and processing speed.
Take the new super mario brothers game. It's basically a Mario 3 (an NES game) clone, with a few new things thrown in. The best way to control it is by holding the controller sideways.
Except... holding the controller sideways is awkward. It's a little too small, the buttons are placed a little... off, and it makes it difficult to use the shake feature.
And the games that take advantage of the Wii's motion sensing? Generally, the same thing could be accomplished more intuitively with a controller.
I've played the old Worms game on an Xbox 360. The controller's many buttons made moving and using weapons easy. Aiming, shooting, using a sheep launcher, whatever, no sweat. And I didn't have to carefully line up a slightly buggy remote control, and I didn't have to writhe around like a worm to get my guy to move.
So, to answer your questions: The problem isn't with you, or your wheel, but with the Wii itself. It's mediocrity is fundamental to the platform, and any games that rise above that do it in spite of, rather than because, of it.
Anything the Wii does, the other systems can do better. And not just obvious things, like graphics and processing speed.
Take the new super mario brothers game. It's basically a Mario 3 (an NES game) clone, with a few new things thrown in. The best way to control it is by holding the controller sideways.
Except... holding the controller sideways is awkward. It's a little too small, the buttons are placed a little... off, and it makes it difficult to use the shake feature.
And the games that take advantage of the Wii's motion sensing? Generally, the same thing could be accomplished more intuitively with a controller.
I've played the old Worms game on an Xbox 360. The controller's many buttons made moving and using weapons easy. Aiming, shooting, using a sheep launcher, whatever, no sweat. And I didn't have to carefully line up a slightly buggy remote control, and I didn't have to writhe around like a worm to get my guy to move.
So, to answer your questions: The problem isn't with you, or your wheel, but with the Wii itself. It's mediocrity is fundamental to the platform, and any games that rise above that do it in spite of, rather than because, of it.
I amuse myself.
wii/survey/help
19/01/2010 04:56:41 PM
- 1109 Views
Yeah, the wheel is a pure gimmick, and difficult to use.
19/01/2010 05:17:53 PM
- 736 Views
My 4 yr old gets so frustrated trying to steer in "Cars Race-o-rama".
19/01/2010 05:22:55 PM
- 952 Views
"Yeah, the Wii is a pure gimmick, and difficult to use" . . .FTFY. *NM*
19/01/2010 05:46:49 PM
- 393 Views
I've never been THAT frustrated with the wheel...
19/01/2010 05:44:05 PM
- 719 Views
ah. I even tried propping my elbows up on my legs to hold the damn thing steady...
19/01/2010 05:50:54 PM
- 941 Views
I don't bother with the wheel, just hold the wiimote horizontally.
22/01/2010 09:02:22 PM
- 626 Views
The problem with the Wii is that its a gimmick, and its gimmick isn't implemented well
23/01/2010 09:30:39 AM
- 696 Views
The fact that it isn't like other game consoles is the reason I LIKE the wii.
23/01/2010 03:04:43 PM
- 937 Views
Kind of the same as my reasoning, but add in being mostly a PC gamer...
23/01/2010 04:15:50 PM
- 824 Views