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Dungeon Combat, cont. Fanatic-Templar Send a noteboard - 21/06/2010 01:07:36 AM
(Kronin, I assumed you chose not to move as your Power allowed you to.)

Surprised, much like the enforcer in question, with the speed and effectiveness of his own attack, Sammil makes haste to strike at his foe once more, feinting once or twice before lunging for the throat, but the man is not so easily fooled, and easily avoids your attack. Brought back to his senses, Sammil hurriedly hands over the sword to his companion.

The guards close in on you, drawing their cudgels and grinning cruelly at the thought of beating you into submission.


Sammil uses Deft Strike against the B7 Enforcer: 2+2(Dexterity bonus)-1(Non-proficient)=3 vs. AC unknown.
Enforcer at B6 moves to A7 and flanks Tian with the enforcer at B9. He attacks Tian with his cudgel: 23 vs. AC 12.
Tian takes 7 damage.
Enforcer at B9 attacks Tian with his cudgel: 9 vs AC 12.
Enforcer at A10 moves to C9 and flanks Sammil with the enforcer at B7. He attacks Sammil with his cudgel: 16 vs. AC 12.
Sammil takes 2 damage.
Enforcer at B7 attacks Sammil with his cudgel: 17 vs AC 12.
Sammil takes 4 damage.

Combat Map:
A7: Enforcer, grants combat advantage.
B7: Enforcer, has taken 6 damage.
C9: Enforcer, grants combat advantage.
A8 (Blue Dragon's Fang): Tian, has taken 7 damage.
- Grants combat advantage to A7 and B9
B8 (Yellow Dragon's Fang): Sammil, has taken 6 damage.
- Grants combat advantage to C9 and B7

Napoleon, you're up again.
The first rule of being a ninja is "do no harm". Unless you intend to do harm, then do lots of harm.
~Master Splinter

Victorious in Bergioyn's legendary 'Reverse Mafia'. *MySmiley*
Round 2
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Dungeon Combat, cont. - 21/06/2010 01:07:36 AM 837 Views
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