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Reply in the wrong place. Myrdhyn Send a noteboard - 02/02/2011 06:52:26 PM
This was supposed to reply/agree with Cannoli. I don't think Cuendillar would cause the "shockwave" transmittal issues people are thinking. It is specifically described as absorbing forces directed towards it.
This message last edited by Myrdhyn on 02/02/2011 at 06:53:31 PM
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Cuendillar Armor - 26/01/2011 06:26:03 PM 1809 Views
We had a lengthy discussion of this on wotmania a few years ago... - 26/01/2011 06:46:27 PM 1266 Views
There are problems. - 26/01/2011 07:14:29 PM 1171 Views
Properties not understood... - 26/01/2011 08:15:48 PM 1268 Views
So, a thin layer of cuendillar, with lot of padding? *NM* - 26/01/2011 09:52:18 PM 439 Views
Re: There are problems. - 28/01/2011 06:31:19 PM 1149 Views
The spike was a later addition; the primary method of damage was blunt force trauma. *NM* - 28/01/2011 09:20:32 PM 422 Views
Plate armor is also a "late addition" - 03/02/2011 03:22:55 PM 902 Views
Who says it would transmit the shockwaves? As you note below it violates many laws of physics. *NM* - 02/02/2011 06:51:18 PM 452 Views
*shrug* - 02/02/2011 08:07:35 PM 982 Views
There is no shockwave - 03/02/2011 03:29:21 PM 937 Views
Chain mail not difficult but long process. - 26/01/2011 08:21:04 PM 1431 Views
it's "sole" purpose *NM* - 26/01/2011 11:21:19 PM 467 Views
a cookie for you! cheers *NM* - 27/01/2011 10:38:46 PM 411 Views
well there seems to be more effective ways of going about making armor - 28/01/2011 06:54:37 PM 1016 Views
Reply in the wrong place. - 02/02/2011 06:52:26 PM 1029 Views
Awesome. So take your thoughts and apply them to the situation. - 02/02/2011 08:10:05 PM 987 Views
I know, but it's more fun to break physics with magic *NM* - 02/02/2011 09:27:36 PM 461 Views
Re: I know, but it's more fun to break physics with magic - 04/02/2011 02:16:42 PM 970 Views

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