1. Marauder (Terran) - This is a very cool unit with armour-piercing capabilities. He's a little expensive but excellent in some situations.
Probably the strongest unit in the game and the reason why so many people think the Terran is overpowered. For example, Terran can build this unit from basically the start of the game. The Protoss counter to the Marauder is Colossi, which are really high up the tech tree (need to get a Gateway, Cybernetics Core, Robotics Facility and also a Robotics Bay before you can build a Colossus; Marauder only requires a Tech-lab add-on to your Barracks). If you're playing Zerg, you basically don't have any good counter for the Marauders.. maybe using fungal growth with Infestors, but that requires like a Hive tech or something pretty high as well. I guess mutalisks would also work, but they die real quick to marines which any half-decent Terran player will always have in his army. Hydras are alright against Marauders but not exactly low-tech. Brood Lords would do well, but they are, once again, at the top of the tech tree.
Marauders are actually one of the few things thatstill get decimated by Zerglings. The problem is when they get a mix of Marauders and Marines

Incidentally, I don't use Colossi to stop them, good amounts of Gateway units deal with rem reasonably well, especially when supported by Immortals and High Templar.
Reavers - thank god they're not in SC2
You may well be the first player I've met who is happy with the loss of Reavers. I'm curious why.
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~Master Splinter
Victorious in Bergioyn's legendary 'Reverse Mafia'. *MySmiley*
Your thoughts on Starcraft 2 units
31/08/2010 11:22:45 AM
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Re: Your thoughts on Starcraft 2 units
31/08/2010 08:31:03 PM
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I generally agree
31/08/2010 10:44:20 PM
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Ultralisks counter Siege Tanks
01/09/2010 01:59:26 AM
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That is where the Overlord drops come in handy
01/09/2010 02:10:03 AM
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Re: That is where the Overlord drops come in handy
01/09/2010 02:29:23 AM
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I don't play as Zerg either, but I've seen it done effectively. Check out this video
01/09/2010 03:13:51 AM
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I'm only familiar with Zerg and what annoys me as Zerg, SO.
31/08/2010 10:12:48 PM
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Tried Zerg once or twice in coop games last week. Any advice for a Zerg noob?
31/08/2010 10:36:28 PM
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Queen per hatchery. Constant spawn larvae. Expand creep constantly.
01/09/2010 07:53:27 AM
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The thing about the Zerg in Starcraft 2, is that they're a very reactionary race.
02/09/2010 09:12:16 AM
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Thanks for both replies. The Queens + larvae help tremendously. I'll work on the rest.
02/09/2010 08:41:24 PM
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Alright, second crack at this...
31/08/2010 10:22:40 PM
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Re: Alright, second crack at this...
01/09/2010 02:27:27 AM
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I really only play the campaigns in single player mode, so my experience might be a little different
01/09/2010 12:54:07 AM
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Marauder... expensive?
02/09/2010 04:30:47 AM
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Re: Marauder... expensive?
02/09/2010 05:21:22 AM
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Well, we've got Force Field, Hallucinate, Psi Storm and Feedback, so I'm not complaining
.
02/09/2010 07:04:39 AM
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In regards to Infested Terrans
02/09/2010 07:48:36 AM
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The Raven is excellent, but in my opinion it's really expensive.
02/09/2010 07:31:38 AM
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Yeah, the ability to do all that while burrowed is really great.
02/09/2010 07:42:22 AM
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You can? Crap. In that case, I need to start using it. *NM*
02/09/2010 09:33:17 PM
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Yes... press the hotkey for burrow and then the key for parasite (very quickly, but in that order)
03/09/2010 03:39:38 AM
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