Active Users:554 Time:21/09/2024 01:25:55 AM
Re: Alright, second crack at this... Fanatic-Templar Send a noteboard - 01/09/2010 02:27:27 AM

1. Marauder (Terran) - This is a very cool unit with armour-piercing capabilities. He's a little expensive but excellent in some situations.

Probably the strongest unit in the game and the reason why so many people think the Terran is overpowered. For example, Terran can build this unit from basically the start of the game. The Protoss counter to the Marauder is Colossi, which are really high up the tech tree (need to get a Gateway, Cybernetics Core, Robotics Facility and also a Robotics Bay before you can build a Colossus; Marauder only requires a Tech-lab add-on to your Barracks). If you're playing Zerg, you basically don't have any good counter for the Marauders.. maybe using fungal growth with Infestors, but that requires like a Hive tech or something pretty high as well. I guess mutalisks would also work, but they die real quick to marines which any half-decent Terran player will always have in his army. Hydras are alright against Marauders but not exactly low-tech. Brood Lords would do well, but they are, once again, at the top of the tech tree.


Marauders are actually one of the few things thatstill get decimated by Zerglings. The problem is when they get a mix of Marauders and Marines :P.

Incidentally, I don't use Colossi to stop them, good amounts of Gateway units deal with rem reasonably well, especially when supported by Immortals and High Templar.

Reavers - thank god they're not in SC2


You may well be the first player I've met who is happy with the loss of Reavers. I'm curious why.
The first rule of being a ninja is "do no harm". Unless you intend to do harm, then do lots of harm.
~Master Splinter

Victorious in Bergioyn's legendary 'Reverse Mafia'. *MySmiley*
Reply to message
Your thoughts on Starcraft 2 units - 31/08/2010 11:22:45 AM 1139 Views
Have you seen the patch notes for the upcoming 1.1? - 31/08/2010 02:15:43 PM 960 Views
I swear, I posted a pretty lengthy reply, but it's gone now *NM* - 31/08/2010 07:59:01 PM 497 Views
Re: Your thoughts on Starcraft 2 units - 31/08/2010 08:31:03 PM 925 Views
Agreed on the queen. The corruptor remains awful. - 31/08/2010 09:25:08 PM 678 Views
I generally agree - 31/08/2010 10:44:20 PM 771 Views
Ultralisks counter Siege Tanks - 01/09/2010 01:59:26 AM 834 Views
That is where the Overlord drops come in handy - 01/09/2010 02:10:03 AM 733 Views
Re: That is where the Overlord drops come in handy - 01/09/2010 02:29:23 AM 838 Views
I don't play as Zerg either, but I've seen it done effectively. Check out this video - 01/09/2010 03:13:51 AM 859 Views
That was a great move! - 01/09/2010 03:24:46 AM 933 Views
Yeah the roaches made a huge difference - 01/09/2010 07:42:46 AM 816 Views
Alright, second crack at this... - 31/08/2010 10:22:40 PM 848 Views
Re: Alright, second crack at this... - 01/09/2010 02:27:27 AM 891 Views
Re: Alright, second crack at this... - 01/09/2010 07:56:06 AM 821 Views
Re: Alright, second crack at this... - 02/09/2010 07:13:21 AM 802 Views
Also, wraiths are worse than useless - 31/08/2010 10:49:17 PM 733 Views
Marauder... expensive? - 02/09/2010 04:30:47 AM 807 Views
Re: Marauder... expensive? - 02/09/2010 05:21:22 AM 663 Views
Well, we've got Force Field, Hallucinate, Psi Storm and Feedback, so I'm not complaining . - 02/09/2010 07:04:39 AM 698 Views
They're handy in team games. Not so much in 1v1. - 02/09/2010 07:35:10 AM 750 Views
In regards to Infested Terrans - 02/09/2010 07:48:36 AM 835 Views
It's slow as all hell. - 02/09/2010 08:02:51 AM 799 Views
It depends... - 02/09/2010 08:34:53 AM 789 Views

Reply to Message