I think a more accurate analogy would be you expecting that the camping trip last for a day, but a friend wants it to be two and doesn't tell you until you get there. Of course, in the real world you might have some difficulty since your friends would need you to get back, but that's not a problem vidja gaemz have.
I guess my question is why anyone would trap themselves into having social obligations attached to their entertainment. When my friends and I play Starcraft, we have the understanding that any one of us may need to leave at any time for any reason. Now, you may say "but raids take a long time," to which I will respond "then raids are stupid."
I guess my question is why anyone would trap themselves into having social obligations attached to their entertainment. When my friends and I play Starcraft, we have the understanding that any one of us may need to leave at any time for any reason. Now, you may say "but raids take a long time," to which I will respond "then raids are stupid."

"We feel safe when we read what we recognise, what does not challenge our way of thinking.... a steady acceptance of pre-arranged patterns leads to the inability to question what we are told."
~Camilla
Ghavrel is Ghavrel is Ghavrel
*MySmiley*
~Camilla
Ghavrel is Ghavrel is Ghavrel
*MySmiley*
This message last edited by Ghavrel on 21/09/2010 at 04:55:44 AM
/MMOs/rant: Dear Raid Leaders
19/09/2010 04:06:20 AM
- 923 Views
I could see people not knowing Black Temple fights. That instance is from the old level cap.
19/09/2010 06:24:21 PM
- 630 Views
I know, but look it up BEFORE you start.
19/09/2010 06:44:56 PM
- 622 Views
Why keep playing if you aren't enjoying it?
19/09/2010 07:28:20 PM
- 645 Views
There's a social obligation.
19/09/2010 07:47:55 PM
- 639 Views
It's a video game. People need to be understanding.
20/09/2010 02:22:36 AM
- 637 Views
why not? people get annoyed when you don't show up for sports practices.
20/09/2010 03:30:23 AM
- 598 Views
Social obligations exist wherever socializing occurs. *NM*
20/09/2010 04:41:53 AM
- 275 Views
That doesn't make them meaningful.
*NM*
20/09/2010 03:50:27 PM
- 269 Views

Well, you didn't specify meaningful. Even so, I don't understand the antagonism.
21/09/2010 03:51:17 AM
- 692 Views
That is a bad analogy, yes.
21/09/2010 04:54:38 AM
- 736 Views

This. Any sort of cooperative game will create social obligations somehow. *NM*
26/09/2010 03:40:13 PM
- 327 Views
Only when it requires a huge time investment.
26/09/2010 07:37:34 PM
- 589 Views
Dude. I've been "trapped by social obligations" for a text-based game.
28/09/2010 10:13:44 PM
- 704 Views
And yet they do. In fact, end-game in MMOs are built on them, and would not function otherwise *NM*
20/09/2010 06:09:33 AM
- 293 Views
That's why I always blamed it on an impromptu sex invitation.
20/09/2010 03:48:11 AM
- 584 Views
What about those who weren't on Vent?
22/09/2010 08:05:33 PM
- 741 Views
everyone was at least signed into vent, even if they didn't have a mic.
23/09/2010 05:54:22 AM
- 582 Views