Active Users:460 Time:04/05/2025 12:43:28 AM
Get a tiny hourglass (that obviously doesn't take an hour)... TaskmasterJack Send a noteboard - 18/07/2011 02:14:17 AM
And have each room flood with acid if he doesn't progress quickly enough through it.
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Analysis Problems in D&D - 17/07/2011 11:18:09 PM 817 Views
Get a tiny hourglass (that obviously doesn't take an hour)... - 18/07/2011 02:14:17 AM 728 Views
While tempting... - 18/07/2011 02:34:03 AM 677 Views
then make it so you'll dump acid on him. *NM* - 18/07/2011 11:53:18 PM 260 Views
Now THAT is tempting. *NM* - 19/07/2011 12:44:32 PM 277 Views
I like the hourglass idea. - 18/07/2011 02:20:24 PM 621 Views
A timer seems reasonable. I've heard of other groups doing this - 18/07/2011 02:24:40 PM 677 Views
1 minute to make a decision? - 26/07/2011 08:03:59 PM 567 Views
Flow of play can be a very big issue in a game. - 26/07/2011 04:47:05 PM 660 Views
it's pretty much been the "stop playing" issue in my family - 26/07/2011 07:44:22 PM 674 Views
- 26/07/2011 07:59:38 PM 573 Views

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