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What do you Need to Know about StarCraft? Fanatic-Templar Send a noteboard - 10/01/2013 03:17:01 AM
Nothing. The setting is only used to add flavour to the game, and this setting was specifically chosen by the moderator because of his knowledge of its lore. Knowledge of the setting may make the game more entertaining, but it will not help the player make better decisions, as the game will not follow the game’s canon (for example, the Rebellion of Korhal, one of the possible Crises in the game, will have its planetary origin randomised so that locations on Korhal IV are not a predictable liability).

This game takes place before the start of the first instalment of the series, after the Guild Wars have ended, among the Old Families of the Confederacy of Man, the most powerful human civilisation in the Koprulu Sector. For those who are interested, a brief introduction to the Confederacy and the other Terran powers of the Sector has been included.

Finally, the StarCraft series is billed as a conflict between three interstellar races. The other two races, the Protoss and the Zerg will no doubt eventually show up in the Crises, but they do not play a part in the early stages of this game.
The first rule of being a ninja is "do no harm". Unless you intend to do harm, then do lots of harm.
~Master Splinter

Victorious in Bergioyn's legendary 'Reverse Mafia'. *MySmiley*
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CRISIS! - StarCraft: Rules and Registration - 10/01/2013 03:16:02 AM 3081 Views
Lore *NM* - 10/01/2013 03:16:16 AM 514 Views
What do you Need to Know about StarCraft? - 10/01/2013 03:17:01 AM 984 Views
Introduction to the Terran Political and Military Agents in the Koprulu Sector - 10/01/2013 03:20:14 AM 896 Views
Rules *NM* - 10/01/2013 03:16:26 AM 475 Views
Attributes: Defining your Area of Influence - 10/01/2013 03:20:47 AM 992 Views
Assets: The Building Blocks of your Empire - 10/01/2013 03:23:01 AM 964 Views
Agents: Nobody Succeeds Alone - 10/01/2013 03:25:02 AM 1012 Views
Planets: The Thirteen Worlds of the Confederacy - 10/01/2013 03:27:42 AM 964 Views
Technology: The World of Tomorrow, Today - 10/01/2013 03:30:43 AM 994 Views
Actions – Expanding your Influence - 10/01/2013 03:46:20 AM 1062 Views
Combat: Respecting the Source Material - 10/01/2013 03:48:19 AM 1084 Views
The Round – Keeping up to Date - 10/01/2013 03:49:45 AM 953 Views
The Old Families – Creating your Faction in the Game - 10/01/2013 03:53:04 AM 941 Views
Victory points: Ending the game - 10/01/2013 03:55:40 AM 974 Views
Patch Notes: Updates to the rules. - 10/01/2013 03:58:11 AM 985 Views
Registration: Sign up here! *NM* - 10/01/2013 03:58:27 AM 577 Views
I'm in, I will read all those rules later on *NM* - 10/01/2013 10:40:35 AM 441 Views
I'm in. Also, a question: Is it possible to raise your Attributes in anyway once the game is going? *NM* - 10/01/2013 12:00:28 PM 409 Views
There are unique locations that effectively raise your attribute, yes. - 10/01/2013 04:22:30 PM 930 Views
Ok. *NM* - 10/01/2013 05:39:15 PM 432 Views
In *NM* - 10/01/2013 04:38:35 PM 422 Views
Why not? *NM* - 10/01/2013 10:43:22 PM 631 Views
Me too. *NM* - 11/01/2013 02:11:15 AM 440 Views
I'm in! *NM* - 11/01/2013 03:39:46 AM 435 Views
Why are there so many ruuuuullles *NM* - 11/01/2013 05:43:03 AM 974 Views
All right, let's get this started. - 12/01/2013 05:49:39 AM 941 Views
Do the names have to be from existing lore or can we choose new names? *NM* - 12/01/2013 09:16:20 AM 435 Views
You can choose new names if you wish. - 12/01/2013 06:20:18 PM 957 Views
So, summer's here and I have the free time... - 11/06/2013 04:55:50 AM 979 Views

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