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As far as excuses for developer laziness go, that's a pretty poor one. Ghavrel Send a noteboard - 10/04/2011 12:02:23 AM
You're still in the same city. It is a quarry, those tunnels are carved from stone. And as much as 3 years pass between each act. Why WOULDN'T new gangs use the tunnels? It's not like you blew them up on your way out.


It's fine that the Foundry looks the same each time you visit it. It isn't fine that a random cave on Sundermount is identical to a buried thaig in the Deep Roads, or that Sundermount Caverns is identical to

every

single

cave

you come across.

Using a hallway here and there is fine. Modularity is fine. Being too lazy and blatant to even remove the unused parts of the map that you've just copy-pasted? That's horrible.
"We feel safe when we read what we recognise, what does not challenge our way of thinking.... a steady acceptance of pre-arranged patterns leads to the inability to question what we are told."
~Camilla

Ghavrel is Ghavrel is Ghavrel

*MySmiley*

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Re: yah they were pretty empty. [...] - 04/04/2011 01:37:47 PM 965 Views
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Re: They could have done a LOT more with all the in-city strife. - 08/04/2011 04:43:24 PM 1054 Views
As far as excuses for developer laziness go, that's a pretty poor one. - 10/04/2011 12:02:23 AM 863 Views
It's not an excuse. - 11/04/2011 06:36:45 PM 948 Views
Re: It's not an excuse. - 11/04/2011 07:06:11 PM 909 Views
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Re: No, it's not that they keep coming... - 11/04/2011 06:41:30 PM 907 Views
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