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Re: No, it's not that they keep coming... Dannymac Send a noteboard - 11/04/2011 06:41:30 PM
It's the sheer number of them. Think about the technology level of Kirkwall. How are they even able to keep that many people alive in one city, muchless have the available nutrition for darktown gangs to be able to go up against lvl 20 Champions and Companions. Not to mention that for the amount of crime and violence there appears to be, the city guard is FUCKIN' TINY. No wonder everyone in the whole city appears to be a bandit of some sort!! WHY NOT??

The logistics are just ridiculous and unrealistic. Its irritating.


Any more ridiculous than, say, the Imperial City in Oblivion? Coruscant from Star Wars? The peasants in Warcraft and their infinite supply of farms. Do you always worry about the population dynamics ruin games for you?

I mean, don't get me wrong. I'm not saying you have to like the game just because I did. Different strokes for different folks, and all that. But the reasons you and Ghavrel bring up seem so petty.
Eschew Verbosity
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Re: yah they were pretty empty. [...] - 04/04/2011 01:37:47 PM 963 Views
So, not a fan? - 04/04/2011 06:15:21 AM 997 Views
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Re: They could have done a LOT more with all the in-city strife. - 08/04/2011 04:43:24 PM 1054 Views
As far as excuses for developer laziness go, that's a pretty poor one. - 10/04/2011 12:02:23 AM 861 Views
It's not an excuse. - 11/04/2011 06:36:45 PM 946 Views
Re: It's not an excuse. - 11/04/2011 07:06:11 PM 907 Views
No, it's not that they keep coming... - 10/04/2011 05:38:30 PM 875 Views
Re: No, it's not that they keep coming... - 11/04/2011 06:41:30 PM 906 Views
...did you even read my main post in this thread? - 11/04/2011 07:08:31 PM 890 Views
It's not like I said they broke the game for me - 11/04/2011 07:40:23 PM 980 Views
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