Bethesda break quests all the time. Even BioWare do that.
Werthead Send a noteboard - 04/04/2012 06:59:18 PM
Obsidian's glitches (and they had more than one year for development) broke the quests in the game to where you COULD NOT FINISH A QUEST LINE. I did this on three separate quest lines. The BoS and 2 companion quests.
SKYRIM has broken questlines all over the place (to the point where fans habitually pull down the development menu and reset them to make them work...which doesn't help if you're playing on console of course). So did FO3 for that matter. With FO3 you could inadvertantly skip about 40% of the main storyline if you go to a certain Vault before the game tells you to (you can just walk up to it and go inside at any time). It's just an issue you have with these kind of open-world games, where the story tries to be linear but the non-linear nature of the world clashes with it.
MASS EFFECT 3 also has a slew of broken questlines. Some are deliberate, with consequences (don't do the Grissom Academy mission straight away and it vanishes with reports that the Academy has been destroyed; characters from that location are corrupted and deployed against you in battle later on). Others appear to be mistakes, certainly 2 quests that become uncompletable after the coup attempt on the Citadel despite the map and quest log telling you they can still be done.
Everyone wants to blame the publisher. I do not know how many times I have heard that excuse. I am putting the blame on Obsidian's shoulders as they were making the game(s).
The publisher and the developer are both making the game, and problems can arise from one quarter or the other or both. Most notably, the problems with ALPHA PROTOCOL and NEW VEGAS being bugged are down to QA (Quality Assurance) which is handled by the publisher (Sega or Bethesda), not the developer (Obsidian).
Obsidian certainly aren't perfect (we haven't gotten into the issues they had with NWN2, which is a whole other mess) and they definitely need to choose partner companies a lot better. They seemed to get on well with Square Enix on DUNGEON SIEGE III and actually delivered a quality, complete, non-bugged game (if a little generic and dull).
Btw, I actually just started NEW VEGAS and so far it's been excellent, a definite step-up from FO3 and notably bug-free.
Mass Effect 3 and the Ending From Hell (massive spoilers if you haven't finished the game)
18/03/2012 07:13:16 PM
- 1344 Views
The ending was extremely terrible considering the rest of the game.
18/03/2012 08:27:24 PM
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It is possible to reconcile the Quarians and Geth. They end up sharing Rannoch. *NM*
24/03/2012 04:25:18 PM
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Yeah, you need to make a Paragon choice in the final conversation.
27/03/2012 02:12:18 PM
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Rewriting/destroying the Heretics and Tali and Legions loyalty from ME2 also count. *NM*
01/04/2012 09:10:13 AM
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Yes. Unfortunately you need those things too.
07/04/2012 01:51:11 AM
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That sucks. Luckily I had my saves saved. *NM*
07/04/2012 09:48:53 AM
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Yeah. I mean I could have downloaded a save, but I didn't realize it was that important.
07/04/2012 06:09:42 PM
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I hope indoctrination ia the case and we get dlc. The ending(s) was a serious dissapointment. *NM*
20/03/2012 04:53:18 PM
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Yeah. I had an immediate, powerful, and visceral dislike of the ending.
24/03/2012 04:31:33 PM
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That ending took effort.
26/03/2012 11:48:28 AM
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There is some good stuff out there, and brilliant if you are prepared to go old-school.
27/03/2012 02:10:20 PM
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Thanks for recommendations.
30/03/2012 04:46:42 AM
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I can't stand Obsidian.
30/03/2012 09:25:27 AM
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Granted, I had the benefit of playing the game long after release...
30/03/2012 09:31:58 AM
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Yeah, New Vegas has been patched now.
31/03/2012 09:52:29 PM
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I played all of these games on the console...
31/03/2012 11:50:26 PM
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If they'd done that they would have been fired or sued.
04/04/2012 12:09:15 AM
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I think Morrowind and the 2 expansions and Oblivion were the some of the last PC games I played.
04/04/2012 03:29:11 AM
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Bethesda break quests all the time. Even BioWare do that.
04/04/2012 06:59:18 PM
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I had a main-quest bug in SKYRIM involving Parthunax and the Blades.
05/04/2012 10:56:19 AM
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I was only given 2 options at the end
06/04/2012 11:35:50 PM
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Exactly, it was entirely not clear which was which
17/06/2012 04:34:31 PM
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Re: Exactly, it was entirely not clear which was which
17/06/2012 10:36:57 PM
- 740 Views
Re: Exactly, it was entirely not clear which was which
17/06/2012 10:52:11 PM
- 778 Views
Re: Exactly, it was entirely not clear which was which
18/06/2012 09:12:17 AM
- 802 Views
ME2
18/06/2012 12:39:05 PM
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Only the face was bugged (it's patched now), everything else is (and was) imported correctly. *NM*
18/06/2012 08:09:12 PM
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I can finally read this thread. And I believe I'm in the "that was pretty good" camp.
07/04/2012 04:31:45 AM
- 813 Views
I take issue with one of your issues
08/04/2012 12:20:00 AM
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Re: I can finally read this thread. And I believe I'm in the "that was pretty good" camp.
09/04/2012 01:02:02 AM
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Re: I can finally read this thread. And I believe I'm in the "that was pretty good" camp.
09/04/2012 03:08:35 PM
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It's possible your Rannoch decision was bugged.
10/04/2012 08:36:08 PM
- 669 Views
Could be. I'm a little hesitant to go around crying bug, but that's always a possibility. *NM*
10/04/2012 09:30:40 PM
- 390 Views