It's still a good thing, the problem is that we're in a period of transition.
Aemon Send a noteboard - 30/05/2012 09:26:46 PM
Software and computing in general is moving into the cloud. Eventually, consumers will run nothing but thin clients that pull video from the net; the actual computing will be done in data centers. From a technical standpoint, this will be awesome. We'll see huge improvements in efficiency, developers won't have to target a million different platforms, access devices will be dirt cheap, etc.
Of course, we aren't there yet. And while we transition, things will be wonky. People are upset at Blizzard because of the half-and-half kind of deal. D3's online component offers consumers no additional benefits. They still have their powerful computers, so why should they have to rely on Blizzard to run their game? It's like trying to move people onto public transport but still requiring them to drive their car to the bus stop every day.
Anyway. Our infrastructure WILL one day fully support a redundant, centralized computing grid backed up by ubiquitous connectivity. And we will be better off for it (again, from a technical standpoint. No telling how that will affect us from a political/privacy/corporate control point of view). Until we get there, however, there will be some significant growing pains. I guess what I'm trying to say is to gloat while you can, because the future will be awesome, and it will definitely be "cloud." However stupid that term may be.
Of course, we aren't there yet. And while we transition, things will be wonky. People are upset at Blizzard because of the half-and-half kind of deal. D3's online component offers consumers no additional benefits. They still have their powerful computers, so why should they have to rely on Blizzard to run their game? It's like trying to move people onto public transport but still requiring them to drive their car to the bus stop every day.
Anyway. Our infrastructure WILL one day fully support a redundant, centralized computing grid backed up by ubiquitous connectivity. And we will be better off for it (again, from a technical standpoint. No telling how that will affect us from a political/privacy/corporate control point of view). Until we get there, however, there will be some significant growing pains. I guess what I'm trying to say is to gloat while you can, because the future will be awesome, and it will definitely be "cloud." However stupid that term may be.
Why does Blizzard insist on making me sign onto their servers ... seriously. ? !
- 30/05/2012 12:22:14 AM
1376 Views
It's to stop "pirates." And by "pirates," I mean, "people who play used games." *NM*
- 30/05/2012 04:31:22 AM
603 Views
Scary that in order to curb one practice - they are alienating a whole section ...
- 05/06/2012 08:30:15 AM
1268 Views
Close... it's for control, for a variety of reasons. "piracy" and the used game market are the tip
- 07/06/2012 03:21:58 AM
1218 Views
Fair enough.
I guess used-game concerns are more of a console thing. *NM*
- 07/06/2012 03:54:47 AM
645 Views
I guess used-game concerns are more of a console thing. *NM*
- 07/06/2012 03:54:47 AM
645 Views
too fucking true. which is why I went to play Reckoning (fuck you, Blizzard)
- 30/05/2012 01:58:56 PM
1490 Views
You know that entire studio shut down last week, right?
No more Curt Schilling for you. *NM*
- 30/05/2012 04:47:40 PM
602 Views
*sob*
- 30/05/2012 07:03:42 PM
1472 Views
No more Curt Schilling for you. *NM*
- 30/05/2012 04:47:40 PM
602 Views
*sob*
- 30/05/2012 07:03:42 PM
1472 Views
He shoulda cut himself on the ankle and worn white socks again ...
- 05/06/2012 08:33:46 AM
1165 Views
why was it a poor business choice? The game sold well
- 05/06/2012 07:58:13 PM
1542 Views
You need to have followed the whole story a bit more to understand.
- 05/06/2012 09:14:48 PM
1122 Views
It's made me furious too
- 30/05/2012 02:44:58 PM
1523 Views
criminals? what laws, exactly, have been broken?
- 30/05/2012 03:51:39 PM
1524 Views
Re: criminals? what laws, exactly, have been broken?
- 30/05/2012 06:59:49 PM
1433 Views
I guess my thing is that no one makes you buy that car that requires my million dollar gas...
- 30/05/2012 07:03:02 PM
1505 Views
Wow - you just outlined TORT reform in it's most basic premise ...
- 05/06/2012 08:00:04 AM
1173 Views
You know the prototypical hot coffee case was warranted, right? The plaintiff won.
- 06/06/2012 10:52:52 AM
1087 Views
Be careful -- the fanboys might hear you...
- 30/05/2012 04:56:15 PM
1308 Views
The funny thing is...
- 30/05/2012 07:48:49 PM
1253 Views
The difference I see is that Steam has an offline mode that (mostly) works. D3 has none. *NM*
- 30/05/2012 08:09:40 PM
623 Views
yah...I only recently got into Steam. and ONLY because I've been moving a lot
- 30/05/2012 09:01:31 PM
1498 Views
It's still a good thing, the problem is that we're in a period of transition.
- 30/05/2012 09:26:46 PM
1266 Views
The biggest issues I see right now are bandwith caps & speed.
- 30/05/2012 09:44:10 PM
1244 Views
Oh sure, I agree. We're definitely not there yet.
- 31/05/2012 01:17:58 AM
1296 Views
Re: Oh sure, I agree. We're definitely not there yet.
- 31/05/2012 02:02:55 PM
1131 Views
are you unaware that some people do drive to the bus-station anyway?
- 31/05/2012 02:36:22 AM
1566 Views
- 31/05/2012 02:36:22 AM
1566 Views
I don't think I've ever used an analogy on the internet that people didn't complain about.
- 31/05/2012 04:46:17 AM
1074 Views
- 31/05/2012 04:46:17 AM
1074 Views
lol, yah, I just couldn't help it for the sake of the continuity of internet stereotypes
*NM*
- 31/05/2012 02:17:05 PM
771 Views
*NM*
- 31/05/2012 02:17:05 PM
771 Views
Re: It's still a good thing, the problem is that we're in a period of transition.
- 31/05/2012 01:35:33 PM
1277 Views
Re: It's still a good thing, the problem is that we're in a period of transition.
- 31/05/2012 07:22:13 PM
1046 Views
Stuff like D3's always-on DRM and phone home schemes in no way contribute to that future.
- 07/06/2012 03:26:08 AM
1169 Views
