I was lucky enough to meet the game's producer... (No spoilers)
lord-of-shadow Send a noteboard - 02/02/2010 10:58:59 PM
...last week, at an IGDA meeting up in Montreal.
First things first, I just want to explain something: I'm a student of game design, a few months off from graduation, and on the verge of entering the game industry. I'm in a situation where I meet and am exposed to industry figures all the time, but I'm also still new enough to be very excited about meeting these people. So when I come onto this forum and talk about the latest person I met, I'm not, as some people have suggested, bragging or dropping names: I am sharing my genuine excitement with you guys.
Me and some of my friends talked to him for quite a while. At one point I asked him why they decided to move away from the infinite ammo/overheating limitations from the first game. I enjoyed the freedom that the unlimited ammo gave me, and was a bit wary of the change. I was only a couple hours into ME2 at this point. His answer was that limiting ammo accomplished two things: it pressured the player to change weapons more frequently, and it pressured the player to move around in battle to pick up ammo. And on reflection I realized that I had used a greater variety of guns in the first 2 hours of Mass Effect 2 than I had in the entirety o the first game. Pretty much sold me on the change. And apparently if you ever run out of all of your ammo, your party members act as infinite ammo spawns, to prevent the layer from ever getting completely stuck.
I also got a chance to talk to one of the animators from the game. At one point, he started waxing nostalgic about the old Wing Commander games, and complaining about how the space fighter genre seems to have disappeared... and said that he'd like to see that in Mass Effect 3.
I also need to finish this game faster so that I can actually read these topics, hah.
First things first, I just want to explain something: I'm a student of game design, a few months off from graduation, and on the verge of entering the game industry. I'm in a situation where I meet and am exposed to industry figures all the time, but I'm also still new enough to be very excited about meeting these people. So when I come onto this forum and talk about the latest person I met, I'm not, as some people have suggested, bragging or dropping names: I am sharing my genuine excitement with you guys.
Me and some of my friends talked to him for quite a while. At one point I asked him why they decided to move away from the infinite ammo/overheating limitations from the first game. I enjoyed the freedom that the unlimited ammo gave me, and was a bit wary of the change. I was only a couple hours into ME2 at this point. His answer was that limiting ammo accomplished two things: it pressured the player to change weapons more frequently, and it pressured the player to move around in battle to pick up ammo. And on reflection I realized that I had used a greater variety of guns in the first 2 hours of Mass Effect 2 than I had in the entirety o the first game. Pretty much sold me on the change. And apparently if you ever run out of all of your ammo, your party members act as infinite ammo spawns, to prevent the layer from ever getting completely stuck.
I also got a chance to talk to one of the animators from the game. At one point, he started waxing nostalgic about the old Wing Commander games, and complaining about how the space fighter genre seems to have disappeared... and said that he'd like to see that in Mass Effect 3.
I also need to finish this game faster so that I can actually read these topics, hah.
This message last edited by lord-of-shadow on 02/02/2010 at 11:00:48 PM
Why not? Let's have a Mass Effect thread.
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Character discussion: Mordin Solus
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Mordin Solus is great
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Actually, that's what happened to me too.
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Which reminds me that I always wondered...
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You probably wouldn't be able to woo anyone by being a total dick. *NM*
- 07/02/2010 03:32:41 PM
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I was lucky enough to meet the game's producer... (No spoilers)
- 02/02/2010 10:58:59 PM
1937 Views
No spoilers here either, as per my rules.
Regarding the ammo:
- 03/02/2010 04:51:54 AM
1732 Views
Regarding the ammo:
- 03/02/2010 04:51:54 AM
1732 Views
I just want to be part of this....that said, Best Buy is no longer selling ME:1
- 02/02/2010 11:16:51 PM
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Could well be.
- 03/02/2010 04:52:49 AM
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Re: The "Holy crap that was awesome" moments. SPOILERS
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Re: The "Holy crap that was awesome" moments. SPOILERS
- 04/02/2010 06:16:29 AM
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Well. . .somewhat, I guess.
- 04/02/2010 06:43:02 AM
1915 Views
Re: Well. . .somewhat, I guess.
- 04/02/2010 03:32:26 PM
1827 Views
You know what? I'll actually buy that. I appreciate the explanation.
- 04/02/2010 06:30:37 PM
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A couple of more things......
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Game was too easy, primary plotline too short
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Nice.
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I'm playing through on Insanity now, and I think it's a good challenge.
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Whats your character build?
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Ok, so male or female Shepherd?
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Hm. This brings up a thought.
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Male for my first playthrough, female for my second.
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Male so far. I plan on playing the female Shepard next playthrough. *NM*
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Your Teams, and Your Deaths.
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Re: Your Teams, and Your Deaths.
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Do you know...
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Re: Do you know...
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Awesome. Thanks! *NM*
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Yeah, that's what I did.
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Hmmm...
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Strange.
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me too
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Did you do Legion's loyalty mission?
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1812 Views
I did, for what it's worth.
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Gah. Then I wonder if loyalty of the rest of the crew has something to do with it.
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I have come across a big problem.
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Want FREE Mass Effect 2 DLC? ME 2! (har, har) Bioware bonus goodies detailed inside.
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Anyone find anything interesting about Zaeed Massani?
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I enjoy Zaeed.
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I'm near your spot in the story and completely agree. One-sided conversations, but worthwhile. *NM*
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Yeah, I've listened to him alot but it's the same stuff every time.
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Who, what, where?
*NM*
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*NM*
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If you bought a new copy of the game, it came with a code for the "Cerberus Network"
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Good ones have two discs, of course.
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DVDs can only hold so much. *NM*
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This is the first I've ever seen. *NM*
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So far, so great!
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Re: So far, so great!
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Re: So far, so great!
- 16/02/2010 10:17:12 PM
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Nope, I was referring to honest-to-goodness cheating. lol
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Ahh, I just figured you were on console as I am, so.....the grind will continue I guess
*NM*
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*NM*
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Nope. Don't exist in-game.
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Asari
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A complaint about the Morality system. (Or, how Mass Effect semi-killed roleplaying).
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Re: A complaint about the Morality system. (Or, how Mass Effect semi-killed roleplaying).
- 27/02/2010 12:28:29 PM
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Re: A complaint about the Morality system. (Or, how Mass Effect semi-killed roleplaying).
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Re: A complaint about the Morality system. (Or, how Mass Effect semi-killed roleplaying).
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A vital part of role-playing is forcing the player to deal with the consequences of their actions
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Admittedly, my post was somewhat stream-of-consciousness.
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