OK! I'm back. Here's some background information on Mistborn
beetnemesis Send a noteboard - 19/12/2011 04:52:03 PM
One: This is a world is ruled by an Evil Overlord. A thousand years ago, essentially, the Bad Guy won. No one's positive of the details, and there's a lot of propaganda about how the Lord Ruler saved humanity, but the reality is that he is the world's God and Ruler, has powers that no one fully understands, and rules with an iron fist.
Two: The world is half-dead. No green plants or flowers ever grow, and the sky is perpetually gray. Volcanic ash often falls from the sky in a twisted parody of snowfall. It gets everywhere. There is agriculture, but it generally focuses on grains and mushrooms.
Three: The world is in a strange pseudo-medieval stasis. Technology hovers around... the Elizabethan era, I'd say. Gunpowder exists, but it isn't widely used at all. There are, however, 19th century-style canals. (Also, I believe formalwear is fairly modern, but I may be wrong on that).
There are Nobles, and there are Skaa (essentially a serf caste). The noble houses bicker and maneuver, and the Lord Ruler tolerates that. The nobles also have the magic, which is at least partially hereditary, in their blood. The skaa's lives are worth little to nothing, breed like rabbits, and are technically owned by the Lord Ruler, who parcels them out to the nobles as a workforce.
Both castes are human, I should point out, and enough (illegal) interbreeding has gone on that it's not uncommon to see a skaa with a minor magical talent.
Fourth: The magic. This is expanded upon in the books, but since this is a prequel, I'll stick to the basics.
The magic is called Allomancy. It works by ingesting small pieces of metal, and then using the different metals to fuel different abilities. The commonly known abilities are:
Pulling- by eating Iron, you can Pull anything metallic towards themselves. Physics still apply, so if you pull something heavier than yourself, you will move toward it instead.
Pushing- by eating Steel, you can Push anything metallic away from themselves. Physics still apply, so if you push on something with more resistance than your weight, you will move away from it.
Tin- by burning Tin, all of your senses become greatly magnified.
Pewter- by burning Pewter, you become stronger, tougher, and faster.
Zinc- by burning Zinc, you can enflame the emotions of those you target.
Brass- by burning Brass, you can calm the emotions of those you target.
Note: Canonically, there is little effective difference between the two emotional metals. That is, if you want to make someone angry, you can either enflame their anger, or calm all of their emotions BUT anger.
Bronze- by burning Bronze, you can determine if others are using Allomancy and, with practice, which metals they are burning.
Copper- by burning Copper, you render yourself immune to Zinc and Brass, while also generating an invisible field that hides you (and those around you) from Bronze burners. Those around you do not gain protection from emotional elements.
Gold- by burning Gold, you can see what you might have been if you had made different choices in the past. It is rarely used due to possible severe emotional trauma.
Electrum- (minor spoiler, but relevant so I'm including it). A person burning electrum makes their actions impossible to predict, thus negating atium's ability.
And, the big one...
Atium- by burning Atium, you can see a few seconds into the future, thereby allowing them to anticipate the moves of an opponent. A Mistborn burning Atium is effectively invincible.
However, atium is very rare, and is burned very quickly, making it the most valuable metal in the world. It is mined in small "beads."
As for that word I keep using, "Mistborn..." Mistborn are the (very rare) individuals who have access to every power I just mentioned. The (still rare, but more common- I want to say 8% of the population? Book 3 gives a percentage, I believe) Mistings are those who are able to only burn one metal.
Fifth, and final: The religion. The only known religion is that of the Lord Ruler, who runs it more like a government than a religion. His priests are known as Obligators, and they are his eyes and ears. Additionally, (and brilliantly, if you think about it), they are effectively super-notaries- it is both a culturally and legally accepted truth that no deal is final and official unless witnessed by an obligator.
There is another branch of the obligators- the Ministry of Steel. They are staffed by Inquisitors, giant warriors with iron spikes pounded through their eyes, merciless, and equipped with many powers, both Allomantic and unknown. Their primary function is to root out and Noble/Skaa pairings and their offspring, but they are so deadly that they are used for other tasks, as well.
Phew. I think I hit most points. Any questions or additions?
Two: The world is half-dead. No green plants or flowers ever grow, and the sky is perpetually gray. Volcanic ash often falls from the sky in a twisted parody of snowfall. It gets everywhere. There is agriculture, but it generally focuses on grains and mushrooms.
Three: The world is in a strange pseudo-medieval stasis. Technology hovers around... the Elizabethan era, I'd say. Gunpowder exists, but it isn't widely used at all. There are, however, 19th century-style canals. (Also, I believe formalwear is fairly modern, but I may be wrong on that).
There are Nobles, and there are Skaa (essentially a serf caste). The noble houses bicker and maneuver, and the Lord Ruler tolerates that. The nobles also have the magic, which is at least partially hereditary, in their blood. The skaa's lives are worth little to nothing, breed like rabbits, and are technically owned by the Lord Ruler, who parcels them out to the nobles as a workforce.
Both castes are human, I should point out, and enough (illegal) interbreeding has gone on that it's not uncommon to see a skaa with a minor magical talent.
Fourth: The magic. This is expanded upon in the books, but since this is a prequel, I'll stick to the basics.
The magic is called Allomancy. It works by ingesting small pieces of metal, and then using the different metals to fuel different abilities. The commonly known abilities are:
Pulling- by eating Iron, you can Pull anything metallic towards themselves. Physics still apply, so if you pull something heavier than yourself, you will move toward it instead.
Pushing- by eating Steel, you can Push anything metallic away from themselves. Physics still apply, so if you push on something with more resistance than your weight, you will move away from it.
Tin- by burning Tin, all of your senses become greatly magnified.
Pewter- by burning Pewter, you become stronger, tougher, and faster.
Zinc- by burning Zinc, you can enflame the emotions of those you target.
Brass- by burning Brass, you can calm the emotions of those you target.
Note: Canonically, there is little effective difference between the two emotional metals. That is, if you want to make someone angry, you can either enflame their anger, or calm all of their emotions BUT anger.
Bronze- by burning Bronze, you can determine if others are using Allomancy and, with practice, which metals they are burning.
Copper- by burning Copper, you render yourself immune to Zinc and Brass, while also generating an invisible field that hides you (and those around you) from Bronze burners. Those around you do not gain protection from emotional elements.
Gold- by burning Gold, you can see what you might have been if you had made different choices in the past. It is rarely used due to possible severe emotional trauma.
Electrum- (minor spoiler, but relevant so I'm including it). A person burning electrum makes their actions impossible to predict, thus negating atium's ability.
And, the big one...
Atium- by burning Atium, you can see a few seconds into the future, thereby allowing them to anticipate the moves of an opponent. A Mistborn burning Atium is effectively invincible.
However, atium is very rare, and is burned very quickly, making it the most valuable metal in the world. It is mined in small "beads."
As for that word I keep using, "Mistborn..." Mistborn are the (very rare) individuals who have access to every power I just mentioned. The (still rare, but more common- I want to say 8% of the population? Book 3 gives a percentage, I believe) Mistings are those who are able to only burn one metal.
Fifth, and final: The religion. The only known religion is that of the Lord Ruler, who runs it more like a government than a religion. His priests are known as Obligators, and they are his eyes and ears. Additionally, (and brilliantly, if you think about it), they are effectively super-notaries- it is both a culturally and legally accepted truth that no deal is final and official unless witnessed by an obligator.
There is another branch of the obligators- the Ministry of Steel. They are staffed by Inquisitors, giant warriors with iron spikes pounded through their eyes, merciless, and equipped with many powers, both Allomantic and unknown. Their primary function is to root out and Noble/Skaa pairings and their offspring, but they are so deadly that they are used for other tasks, as well.
Phew. I think I hit most points. Any questions or additions?
I amuse myself.
This message last edited by beetnemesis on 19/12/2011 at 04:52:55 PM
Mafia XXV: Day 1
- 15/12/2011 02:29:57 PM
3569 Views
Very well then. Anyone want to just admit to guilt so we can be done with Day 1? *NM*
- 15/12/2011 03:50:37 PM
1228 Views
Any legitimate response to this is the biggest WIFOM post possible.
- 15/12/2011 03:56:08 PM
1984 Views
It's also a trick question
.
- 15/12/2011 07:10:27 PM
2065 Views
.
- 15/12/2011 07:10:27 PM
2065 Views
Re: It's also a trick question
- 16/12/2011 01:16:15 AM
2190 Views
- 16/12/2011 01:16:15 AM
2190 Views
Unfortunately, I'm not sure the Constitution of the United States grants us any protections here
. *NM*
- 16/12/2011 01:39:58 AM
1173 Views
. *NM*
- 16/12/2011 01:39:58 AM
1173 Views
or grants us any protections at all.....
*NM*
- 16/12/2011 02:09:36 AM
1148 Views
*NM*
- 16/12/2011 02:09:36 AM
1148 Views
Well, it never granted me any protections anyway, not being a USAmerican
. *NM*
- 16/12/2011 02:27:35 AM
1114 Views
. *NM*
- 16/12/2011 02:27:35 AM
1114 Views
It's not clear anymore that it grants Americans anything, either
*NM*
- 16/12/2011 09:22:59 PM
1216 Views
*NM*
- 16/12/2011 09:22:59 PM
1216 Views
It's a little tricky to know where to start...
- 15/12/2011 08:41:58 PM
1947 Views
I would have no issue in just directly revealing the house name
- 15/12/2011 09:25:32 PM
2159 Views
Me too...
- 16/12/2011 01:42:35 AM
2157 Views
Incidentally...
- 16/12/2011 01:45:38 AM
2090 Views
Yeah, it pretty much looks like we all have our own names independent of the books *NM*
- 16/12/2011 03:44:46 AM
1343 Views
The assumption then
- 16/12/2011 01:21:15 AM
2152 Views
I'm sorta fishing for confirmation on something with out exposing anyone if I'm wrong
- 16/12/2011 02:13:50 AM
2133 Views
Houses (Table)
- 16/12/2011 04:35:32 AM
2194 Views
Re: Houses (Table)
- 16/12/2011 05:07:39 AM
1936 Views
Re: Houses (Table)
- 16/12/2011 01:31:12 PM
1747 Views
Re: Houses (Table)
- 16/12/2011 07:28:12 PM
1948 Views
Re: Houses (Table)
- 16/12/2011 08:34:19 PM
2207 Views
Re: Houses (Table)
- 17/12/2011 06:40:08 PM
2168 Views
lol, those were an accident
.
- 17/12/2011 07:08:29 PM
2095 Views
.
- 17/12/2011 07:08:29 PM
2095 Views
Yea, this site should really have a way to not present smiles. BEN *NM*
- 18/12/2011 06:16:25 AM
1256 Views
Oh, will you look at that.
- 16/12/2011 06:41:50 AM
2139 Views
Reminds me of my Pirate/Ninja game, actually.
- 16/12/2011 06:44:28 AM
1885 Views
ROLECLAIM!
- 16/12/2011 07:37:45 PM
1979 Views
So... what's your victory condition? *NM*
- 16/12/2011 09:30:54 PM
1209 Views
By the way
- 17/12/2011 05:25:22 AM
2147 Views
hast thou read the books?
- 17/12/2011 10:45:54 AM
2115 Views
nope
- 18/12/2011 02:42:36 AM
2043 Views
READ IT
- 18/12/2011 06:14:19 AM
2120 Views
I AGREE WITH HIM! RAFO! *NM*
- 18/12/2011 11:33:18 AM
1204 Views
Also, wiki-ing will give spoilers. I can do an "info-dump" post if needed *NM*
- 19/12/2011 04:13:49 PM
1188 Views
Naming
- 17/12/2011 08:25:36 PM
2098 Views
OK! I'm back. Here's some background information on Mistborn
- 19/12/2011 04:52:03 PM
1973 Views
It depends if ranagrande did anything involving Feruchemistry or Compounding.
- 19/12/2011 05:27:38 PM
2050 Views
ok, so what are we gonna do today?
- 19/12/2011 05:19:11 PM
2006 Views
I'd say we continue minor discussion for the next week, keeping in mind everyone might not be here
- 19/12/2011 05:55:32 PM
2074 Views
Not busy at all
- 26/12/2011 11:23:34 PM
2103 Views
Re: Not busy at all
- 27/12/2011 01:21:20 AM
1897 Views
You're lucky!
- 28/12/2011 02:24:23 AM
1927 Views
- 28/12/2011 02:24:23 AM
1927 Views
Re: You're lucky!
- 28/12/2011 01:42:19 PM
2027 Views
- 28/12/2011 01:42:19 PM
2027 Views
Re: You're lucky!
- 28/12/2011 02:12:04 PM
1922 Views
- 28/12/2011 02:12:04 PM
1922 Views
im about, lets get to... something *NM*
- 28/12/2011 10:51:17 PM
1257 Views
Just a note - I'll be RBIRL through Jan 3rd then for a few days starting Jan 7th. *NM*
- 28/12/2011 11:38:25 PM
4822 Views
The Market and Auction House are now open! *NM*
- 03/01/2012 01:19:49 AM
4688 Views
The Auction House
- 03/01/2012 01:21:26 AM
5783 Views
.4 for a Slave, and .1 for an Inquisitor. *NM*
- 03/01/2012 06:06:34 PM
1185 Views
.2 for the inquisitor! *NM*
- 03/01/2012 08:39:49 PM
1046 Views
Wait is this a one time use? *NM*
- 03/01/2012 09:49:45 PM
1161 Views
Copper Mine 0.35 *NM*
- 03/01/2012 10:14:41 PM
1151 Views
Oh yeah?? .4 for the farm! Beat that. *NM*
- 04/01/2012 03:51:19 PM
1206 Views
Fine then! .401! *NM*
- 05/01/2012 03:19:06 PM
944 Views
I figure this is a good time to establish - is there a minimum bid? *NM*
- 05/01/2012 03:19:33 PM
1069 Views
Before the minimum gets established - 4.011 *NM*
- 05/01/2012 04:47:14 PM
1084 Views
Re: Before the minimum gets established - 4.011<-- I'm gonna guess that decimal point slipped *NM*
- 05/01/2012 08:27:25 PM
941 Views
Just to clarify, I'm pointing out what appears to be a typo, and not bidding there. *NM*
- 05/01/2012 08:28:42 PM
1052 Views
You would be correct. Why am I not on the ball ever anymore? *NM*
- 05/01/2012 11:32:15 PM
1225 Views
Nope, a new bid just needs to be higher than the previous one. *NM*
- 05/01/2012 06:24:57 PM
928 Views
Okay peeps...
- 05/01/2012 02:26:53 AM
2049 Views
Or....
- 05/01/2012 03:23:21 PM
1783 Views
Does anyone have any ideas?
- 06/01/2012 04:51:19 PM
1754 Views
Re: Does anyone have any ideas?
- 06/01/2012 05:35:41 PM
1756 Views
Okay, defend yourself! *NM*
- 06/01/2012 08:27:11 PM
953 Views
Re: Okay, defend yourself!
- 06/01/2012 09:35:43 PM
1755 Views
Auction Thoughts
- 07/01/2012 09:11:27 PM
1853 Views
Slave: 0.61 *NM*
- 07/01/2012 09:12:16 PM
929 Views
Slave: 0.65 *NM*
- 08/01/2012 05:39:58 AM
1213 Views
Slave: 0.70 *NM*
- 09/01/2012 01:20:35 AM
1159 Views
Slave: 0.78 *NM*
- 09/01/2012 01:29:28 AM
1242 Views
Slave: 0.85 *NM*
- 09/01/2012 01:45:09 AM
1483 Views
Re: Slave: 0.87 *NM*
- 09/01/2012 02:44:43 AM
1233 Views
Slave: 0.911 *NM*
- 09/01/2012 03:57:31 AM
1044 Views
Re: Slave: 0.987 *NM*
- 09/01/2012 04:55:39 AM
1177 Views
Slave: 1.0 *NM*
- 12/01/2012 01:48:57 PM
1237 Views
Slave: 1.1 *NM*
- 13/01/2012 01:48:47 PM
1060 Views
Re: Slave: 1.11 *NM*
- 13/01/2012 04:57:43 PM
1166 Views
Farm: 0.81 *NM*
- 07/01/2012 09:12:58 PM
954 Views
Farm: 0.85 *NM*
- 08/01/2012 01:35:09 AM
1185 Views
Farm: 0.9 *NM*
- 09/01/2012 01:21:08 AM
1185 Views
Farm: 0.92 *NM*
- 09/01/2012 04:00:58 PM
1228 Views
Farm: 0.921 *NM*
- 09/01/2012 11:54:45 PM
1249 Views
Farm: 1.0 *NM*
- 12/01/2012 01:48:37 PM
1220 Views
Copper Mine: 0.58 *NM*
- 07/01/2012 09:13:33 PM
1101 Views
Copper Mine: 0.67 *NM*
- 08/01/2012 12:24:38 AM
1229 Views
Copper Mine: 0.7 *NM*
- 08/01/2012 06:24:59 PM
1163 Views
Copper Mine: 0.78 *NM*
- 09/01/2012 01:29:29 AM
1225 Views
Re: Copper Mine: 0.794 *NM*
- 09/01/2012 05:40:01 PM
1213 Views
Copper Mine: 0.795
- 09/01/2012 06:14:57 PM
1986 Views
You're a jerk. Copper Mine - .7951 *NM*
- 09/01/2012 08:36:54 PM
1177 Views
Copper Mine 0.89 *NM*
- 10/01/2012 12:31:31 AM
1170 Views
Copper Mine 0.95 *NM*
- 13/01/2012 01:47:19 PM
1195 Views
Steel Inquisitor: 0.31 *NM*
- 07/01/2012 09:14:32 PM
1185 Views
Steel Inquisitor: 0.35 *NM*
- 08/01/2012 02:33:19 PM
1165 Views
Re: Steel Inquisitor: 0.4 *NM*
- 08/01/2012 06:25:14 PM
1185 Views
Steel Inquisitor: 0.43 *NM*
- 09/01/2012 02:44:26 AM
1083 Views
Steel Inquisitor: 0.45 *NM*
- 09/01/2012 03:29:39 PM
1139 Views
Inquisitor - .61 *NM*
- 10/01/2012 02:40:23 PM
1178 Views
Inquisitor - .63 *NM*
- 12/01/2012 02:31:14 PM
1497 Views
Inquisitor - .70 *NM*
- 13/01/2012 01:47:47 PM
1069 Views
About the auction...
- 10/01/2012 02:15:04 PM
2081 Views
same here, i though day ones weren't going to be months long anymore
- 10/01/2012 10:22:34 PM
1981 Views
Well, we may as well proceed with a lynch
- 12/01/2012 01:45:58 PM
1886 Views
Vote: White Flame of Tar Valon (another note, though-) (minor spoiler)
- 13/01/2012 01:46:45 PM
2207 Views
Re: Well, we may as well proceed with a lynch
- 13/01/2012 05:04:55 PM
1889 Views
Vote: White Flame of Tar Valon *NM*
- 14/01/2012 12:15:12 AM
1192 Views
Well, I did say earlier that I was most suspicious of White Flame.
- 14/01/2012 07:31:12 AM
2095 Views
I guess I'll hammer then, Vote: White Flame of Tar Valon
- 14/01/2012 07:49:48 AM
2004 Views
Damnit, you were 51 seconds too early.
- 14/01/2012 07:54:49 AM
2065 Views
I took precautions, previewed before I hammered
- 14/01/2012 08:03:09 AM
2148 Views
- 14/01/2012 08:03:09 AM
2148 Views
^^^ Which is to say, I readied the message, checked the board and hit submit *NM*
- 14/01/2012 08:04:14 AM
1061 Views
Yeah, I was actually really worried because I didn't expect the hammer tonight.
- 14/01/2012 08:19:47 AM
2029 Views
Re: Yeah, I was actually really worried because I didn't expect the hammer tonight.
- 14/01/2012 08:36:50 AM
2088 Views
*dies*
- 25/01/2012 08:14:12 PM
1998 Views
is ranagrande really GRRM? *NM*
- 25/01/2012 10:51:32 PM
1282 Views
GRRM=? *NM*
- 26/01/2012 04:59:31 PM
1201 Views
George R R Martin- Song of Fire and Ice books
- 26/01/2012 06:26:32 PM
2318 Views

*NM*