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The problem with that... fionwe1987 Send a noteboard - 16/11/2009 05:11:16 PM
You say faction A makes Gateways into location X. Opposing faction B senses the channeling at X and Travels there to prevent the Gateways from opening.

Now, here's the first issue... What if faction A opens and Gateway and immediately sends in 5 channelers? These channelers can then block the defenders from B opening gateways at X. Meanwhile, soldiers are pouring through...

This does not match at all with the way Jordan described the dynamics of Traveling behind enemy lines.

More importantly, why would he say "ways to interfere with the forming of Gateways", if all he means is weave slicing? Why not say that?
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How to disrupt gateways that are made into a battle zone... - 16/11/2009 08:48:36 AM 877 Views
there could be other defensive methods as well - 16/11/2009 09:06:56 AM 599 Views
Excellent suggestions... - 16/11/2009 09:08:59 AM 629 Views
That depends on whether moving gateways are possible. - 19/11/2009 02:01:40 AM 534 Views
I might as well present my argument in full - 16/11/2009 09:52:34 AM 697 Views
Both options can be valid, but here's why you MUST have the ward... - 16/11/2009 10:10:55 AM 856 Views
Re: Both options can be valid, but here's why you MUST have the ward... - 16/11/2009 12:08:30 PM 583 Views
Another idea - 16/11/2009 02:59:39 PM 612 Views
You're talking about manipulating the Pattern? - 17/11/2009 01:54:32 PM 505 Views
The problem with that... - 16/11/2009 05:11:16 PM 536 Views
Peter Hamilton's "Pandora Star" - 16/11/2009 03:36:39 PM 678 Views
I think there's some evidence in favor of the wards idea you are all missing. - 16/11/2009 05:29:22 PM 539 Views
I disagree - 16/11/2009 07:15:53 PM 532 Views
Except - 16/11/2009 07:24:56 PM 500 Views
It's definitely possible that there can be a ward to detect a gateway opening. - 17/11/2009 03:22:33 PM 519 Views
How bout a compromise? - 16/11/2009 06:37:40 PM 591 Views
We know that, for e.g., Sammael could detect the location of a Gateway - 16/11/2009 08:21:57 PM 504 Views
Ahh, I see that Sidious has already suggested this. *NM* - 16/11/2009 08:30:55 PM 220 Views
I believe that you cannot make a ward completely preventing Traveling. - 17/11/2009 01:52:24 PM 495 Views

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