Active Users:711 Time:18/10/2026 01:58:13 PM
Kel Send a noteboard - 28/09/2011 12:58:11 AM
As a tangent, because Grand Theft Auto occurred to me when thinking about this, have you ever tried to be law-abiding in a GTA game? Outside of the story missions, I mean. It's frigging impossible. The car physics are so wonky that it's almost impossible to stay on your side of the street, and the other cars go so slow that you can't get anywhere. And the moment you mess up your driving and bump someone, the police try to arrest you and the next thing you know you're firing rockets at SWAT helicopters.


I have no idea what you're talking about, Senator...
*whistles while walking away*
Kel (formerly Tristan de Luna)
Si hoc legere scis nimium eruditionis habes.

Politics: A strife of interests masquerading as a contest of principles. -- Ambrose Bierce

Time is a confidence game invented by the Swiss.
This message last edited by Kel on 28/09/2011 at 12:58:40 AM
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My companions! Lend me thine vast expertise - 20/09/2011 03:56:19 PM 1270 Views
Hm. It depends on what you mean by "rewarded." - 20/09/2011 04:15:18 PM 952 Views
No, not quite - 20/09/2011 04:29:42 PM 885 Views
I don't think I know anything that matches what you want. - 20/09/2011 04:39:22 PM 861 Views
You are a horrible human being. *NM* - 20/09/2011 08:24:05 PM 374 Views
- 28/09/2011 12:58:11 AM 885 Views
I thnk Fallout 3 gave you bonuses for being neutral. - 20/09/2011 04:52:11 PM 851 Views
That was the first that came to my mind, too. *NM* - 21/09/2011 09:46:11 AM 373 Views
P.S. re: "thine" - 20/09/2011 04:57:27 PM 822 Views
Damn, I knew it! - 20/09/2011 05:11:25 PM 866 Views
"Netural" isn't about picking "good and evil" choices. - 20/09/2011 04:59:42 PM 884 Views
It'd be pretty difficult to specifically reward you for being a 'gray' character. (Two games) - 20/09/2011 05:02:28 PM 1011 Views
Take Knights of the Old Republic, for example - 20/09/2011 05:08:04 PM 933 Views
That's not so much an alignment as just metagaming the system. - 20/09/2011 09:27:49 PM 879 Views
thank you for phrasing that better than me *NM* - 20/09/2011 11:11:54 PM 381 Views
Maybe I didn't explain right - 20/09/2011 11:19:51 PM 806 Views
I'd say that's evil. - 21/09/2011 03:00:32 AM 1000 Views
of course, then you get into question of whether actions like that example are evil - 21/09/2011 04:03:03 AM 854 Views
Questions of morality are the great fun of philosophy . - 21/09/2011 05:24:50 AM 827 Views
Re: I'd say that's evil. - 21/09/2011 06:23:11 PM 1006 Views
Re: I'd say that's evil. - 21/09/2011 10:21:17 PM 975 Views
That's actually a pretty narrow view of Neutral when it comes to Alignment or Morality. - 21/09/2011 02:19:34 PM 888 Views
I thought I had allowed for what you said. - 21/09/2011 04:33:30 PM 786 Views
It's not a neutral outlook - 21/09/2011 06:27:27 PM 924 Views
See, what you're talking about IS in fact considered EVIL. - 21/09/2011 08:33:30 PM 872 Views
You might want to try The Witcher series. - 21/09/2011 05:16:05 AM 843 Views
I just played the first one... - 21/09/2011 02:14:13 PM 887 Views
Grey decisions are good but... - 21/09/2011 06:19:04 PM 918 Views
they don't reward it because, for the most part, they don't want you taking a middle ground. - 21/09/2011 07:10:48 PM 789 Views
Well that's just stupid. Tired of picking the 2 sides over and over *NM* - 21/09/2011 08:02:11 PM 426 Views
Neutrality is often boring or selfish. Good stories seldom have truly neutral protagonists. *NM* - 22/09/2011 06:27:05 PM 393 Views
Are you kidding? - 22/09/2011 06:54:19 PM 900 Views
That's chaotic good, not neutral. *NM* - 22/09/2011 10:36:28 PM 405 Views
I have an on-topic comment as well as a general rant on game morality systems. - 21/09/2011 06:43:21 PM 1030 Views
if they wanted to make the conversation mechanics more complicated... - 21/09/2011 07:14:21 PM 930 Views
I don't care if it's complicated so long as it's clear. - 22/09/2011 08:27:46 PM 815 Views
I agree with this, actually. *NM* - 22/09/2011 09:17:23 PM 409 Views
I agree with that, too. *NM* - 22/09/2011 10:38:15 PM 389 Views

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