I'm just concerned if it will have that Oblivion feel to it
		A Deathwatch Guard Send a noteboard - 26/10/2011 04:09:22 PM
		
	
		
			
				I only ever played Oblivion on the PC, so I can't compare it to how it feels on the consoles, but it just felt awkward on the PC, particularly when I tried it immediately after beating Morrowind. I don't want Skyrim feeling that way too. Though then again, I could just use an xbox controller for the computer... So it would feel like the console version then anyway. 
			
		
	
	
			Not sure if this has been told here or not but Skyrim is going to be  a port for the PC
	    
	         - 26/10/2011 03:26:57 PM
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			I'm just concerned if it will have that Oblivion feel to it
		
	         - 26/10/2011 04:09:22 PM
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			At least PC players get mods to fix the terrible decisions like level scaling and bad UI. Oh well.
	    
	         - 26/10/2011 08:35:54 PM
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			Re: Level scaling
	    
	         - 26/10/2011 08:47:14 PM
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			Or they could just design a game that includes dangers you can't overcome.
	    
	         - 26/10/2011 09:22:09 PM
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			As long as it's clear that they're not supposed to be able to beat those things yet, anyway.
	    
	         - 26/10/2011 09:37:48 PM
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			I don't entirely disagree.
	    
	         - 26/10/2011 09:43:19 PM
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			My issue is mostly with equipment and enemy types scaling, not so much actual level.
	    
	         - 26/10/2011 09:55:29 PM
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			I'm more interested in item scaling than enemy level scaling
	    
	         - 26/10/2011 09:53:55 PM
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			I'm not sure.
	    
	         - 26/10/2011 10:07:54 PM
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			Did Fallout 3 and New Vegas have Level scaling?
	    
	         - 27/10/2011 08:40:54 AM
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			NV didn't have scaling. Try walking down the road with Cazadores once you leave Goodsprings.  - 27/10/2011 02:27:40 PM
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	         - 27/10/2011 02:27:40 PM
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	     - 27/10/2011 02:27:40 PM
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	         - 27/10/2011 02:27:40 PM
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			That's the first thing I tried to do after the goodsprings quests.
	    
	         - 27/10/2011 02:31:32 PM
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