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Or they could just design a game that includes dangers you can't overcome. lord-of-shadow Send a noteboard - 26/10/2011 09:22:09 PM
I'm tired of game designers thinking that it's wrong, or bad, or a poor design decision, to allow players to encounter problems they cannot overcome, especially in an open world game.

Some places are dangerous. Players can deal with it.

The trick is to implement your mechanics in such a way that a player can disengage and escape even from a challenge that they're not ready for. The act of fleeing can be fun and involve interesting use of abilities, etc. It can be done, and has been. albeit not often very well.Look at your average MMO. Most of us have played WoW, and I'm sure we've all had those "Oh shit!" moments where we realized we were going to friggin die and had to turn tail and run. Sometimes it's PVP, in which case frantically throwing out stuff to slow down your enemy and reach safety can be pretty intense.

And that's ok.
This message last edited by lord-of-shadow on 26/10/2011 at 09:24:12 PM
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Not sure if this has been told here or not but Skyrim is going to be a port for the PC - 26/10/2011 03:26:57 PM 808 Views
And my good mood just flew out of the window. *NM* - 26/10/2011 04:03:53 PM 230 Views
I'm not too worried. - 26/10/2011 04:05:17 PM 490 Views
I'm just concerned if it will have that Oblivion feel to it - 26/10/2011 04:09:22 PM 470 Views
Yeah, that's why they keep dumbing it down. - 26/10/2011 04:26:57 PM 506 Views
At least PC players get mods to fix the terrible decisions like level scaling and bad UI. Oh well. - 26/10/2011 08:35:54 PM 650 Views
Re: Level scaling - 26/10/2011 08:47:14 PM 576 Views
Or they could just design a game that includes dangers you can't overcome. - 26/10/2011 09:22:09 PM 506 Views
I don't entirely disagree. - 26/10/2011 09:43:19 PM 535 Views
For sure. I didn't intend to say that you could just... - 26/10/2011 10:37:16 PM 497 Views
I'm more interested in item scaling than enemy level scaling - 26/10/2011 09:53:55 PM 486 Views
I'm not sure. - 26/10/2011 10:07:54 PM 475 Views
What I found wasn't very clear... - 26/10/2011 10:38:02 PM 716 Views
Re: What I found wasn't very clear... - 27/10/2011 02:38:11 PM 557 Views
Did Fallout 3 and New Vegas have Level scaling? - 27/10/2011 08:40:54 AM 449 Views
They had more tightly controlled and modified scaling. - 27/10/2011 05:53:30 PM 579 Views
Excellent, good to know *NM* - 27/10/2011 09:51:13 PM 211 Views
From what I've read... re: Level scaling in Skyrim - 27/10/2011 05:45:55 PM 676 Views
I think I like the sound of that. - 27/10/2011 06:31:31 PM 449 Views

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