You say faction A makes Gateways into location X. Opposing faction B senses the channeling at X and Travels there to prevent the Gateways from opening.
Now, here's the first issue... What if faction A opens and Gateway and immediately sends in 5 channelers? These channelers can then block the defenders from B opening gateways at X. Meanwhile, soldiers are pouring through...
This does not match at all with the way Jordan described the dynamics of Traveling behind enemy lines.
More importantly, why would he say "ways to interfere with the forming of Gateways", if all he means is weave slicing? Why not say that?
Now, here's the first issue... What if faction A opens and Gateway and immediately sends in 5 channelers? These channelers can then block the defenders from B opening gateways at X. Meanwhile, soldiers are pouring through...
This does not match at all with the way Jordan described the dynamics of Traveling behind enemy lines.
More importantly, why would he say "ways to interfere with the forming of Gateways", if all he means is weave slicing? Why not say that?
How to disrupt gateways that are made into a battle zone...
- 16/11/2009 08:48:36 AM
1041 Views
I might as well present my argument in full
- 16/11/2009 09:52:34 AM
870 Views
Both options can be valid, but here's why you MUST have the ward...
- 16/11/2009 10:10:55 AM
1015 Views
Re: Both options can be valid, but here's why you MUST have the ward...
- 16/11/2009 12:08:30 PM
748 Views
The problem with that...
- 16/11/2009 05:11:16 PM
700 Views
I think there's some evidence in favor of the wards idea you are all missing.
- 16/11/2009 05:29:22 PM
724 Views
I disagree
- 16/11/2009 07:15:53 PM
708 Views
Except
- 16/11/2009 07:24:56 PM
692 Views
there's no indication that the gateway isn't almost on top of a city
- 17/11/2009 03:09:31 AM
649 Views
It's definitely possible that there can be a ward to detect a gateway opening.
- 17/11/2009 03:22:33 PM
692 Views
We know that, for e.g., Sammael could detect the location of a Gateway
- 16/11/2009 08:21:57 PM
670 Views
i think an automatic weave would be too complicated to cover any reasonable area.
- 17/11/2009 06:06:54 AM
675 Views
Re: i think an automatic weave would be too complicated to cover any reasonable area.
- 17/11/2009 12:53:19 PM
669 Views
I don't think you need to travel to the Gateway to disrupt it if the ward notifies you of location
- 17/11/2009 10:57:06 PM
702 Views
I believe that you cannot make a ward completely preventing Traveling.
- 17/11/2009 01:52:24 PM
641 Views
