That depends on whether moving gateways are possible.
rAndy aL Send a noteboard - 19/11/2009 02:01:40 AM
Look at the principles to make a gateway.
Using Saidar, you make two places identical. If you can make the area you defend vibrate ever so slightly, not noticeable to living creatures, but meaningful for a gateway, you can render it impossible to make two places identical, and gateway can't form.
Unless you make the other area vibrate ever so slightly to match it.
Using Saidin, you try to pull two places together. If one place is always moving just so slightly, there is a tiny gap and a gateway can't form.
I think a gateway should be able to deal with these problems. A gateway already has to match the rotation of the Earth, and gateways are supposed to be possible between planets. This would be impossible if such a small diffenence in velocity would prevent a gateway.
How to disrupt gateways that are made into a battle zone...
- 16/11/2009 08:48:36 AM
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there could be other defensive methods as well
- 16/11/2009 09:06:56 AM
648 Views
That depends on whether moving gateways are possible.
- 19/11/2009 02:01:40 AM
580 Views
I might as well present my argument in full
- 16/11/2009 09:52:34 AM
766 Views
Both options can be valid, but here's why you MUST have the ward...
- 16/11/2009 10:10:55 AM
911 Views
Re: Both options can be valid, but here's why you MUST have the ward...
- 16/11/2009 12:08:30 PM
652 Views
I think there's some evidence in favor of the wards idea you are all missing.
- 16/11/2009 05:29:22 PM
609 Views
I disagree
- 16/11/2009 07:15:53 PM
588 Views
Except
- 16/11/2009 07:24:56 PM
565 Views
there's no indication that the gateway isn't almost on top of a city
- 17/11/2009 03:09:31 AM
543 Views
It's definitely possible that there can be a ward to detect a gateway opening.
- 17/11/2009 03:22:33 PM
582 Views
We know that, for e.g., Sammael could detect the location of a Gateway
- 16/11/2009 08:21:57 PM
558 Views
i think an automatic weave would be too complicated to cover any reasonable area.
- 17/11/2009 06:06:54 AM
571 Views
Re: i think an automatic weave would be too complicated to cover any reasonable area.
- 17/11/2009 12:53:19 PM
550 Views
I don't think you need to travel to the Gateway to disrupt it if the ward notifies you of location
- 17/11/2009 10:57:06 PM
608 Views
I believe that you cannot make a ward completely preventing Traveling.
- 17/11/2009 01:52:24 PM
533 Views
