Entertaining, informative and VARIED loading screen blurbs
beetnemesis Send a noteboard - 25/08/2010 07:37:58 AM
-And, related to that, radio stations with lots of content.
Basically, anything that's going to be seen a lot, or looped a lot, needs to be really long. Freaking Fallout 3 had only a couple of radio stations, with like 5, 10 minutes of content, tops.
-Awesome music, especially music that adjusts to the game. (In horror games, the musical sting needs to come AT OR AFTER the scary event. It's no use being creeped out by a dark hallway if I know a demon is coming in 5 seconds because of the music) (Left 4 dead is an exception, they manage to pull it off)
-Balance. I should never be going "Oh, this is the best car/gun/horse/move in the game, so I'll just use it constantly and endlessly"
Spiderman 2 is an amazing game, with the best swinging mechanics I've ever seen. It also comes with dozens of fighting moves. However, you only need one or two to actually win anything.
Basically, anything that's going to be seen a lot, or looped a lot, needs to be really long. Freaking Fallout 3 had only a couple of radio stations, with like 5, 10 minutes of content, tops.
-Awesome music, especially music that adjusts to the game. (In horror games, the musical sting needs to come AT OR AFTER the scary event. It's no use being creeped out by a dark hallway if I know a demon is coming in 5 seconds because of the music) (Left 4 dead is an exception, they manage to pull it off)
-Balance. I should never be going "Oh, this is the best car/gun/horse/move in the game, so I'll just use it constantly and endlessly"
Spiderman 2 is an amazing game, with the best swinging mechanics I've ever seen. It also comes with dozens of fighting moves. However, you only need one or two to actually win anything.
I amuse myself.
The little things that don't make the back of the box.
- 25/08/2010 02:10:31 AM
1342 Views
Hilarious that you listed the only two games I own. That is all. *NM*
- 25/08/2010 02:34:56 AM
488 Views
The ability to run quickly at any time.
- 25/08/2010 03:09:47 AM
1016 Views
That can certainly be frustrating, especially in a game with a lot of backtracking. *NM*
- 26/08/2010 03:42:30 AM
492 Views
It's my biggest problem with my favorite genre (wRPG).
- 26/08/2010 05:04:26 AM
957 Views
Come on. Morrowind is fast enough.
- 26/08/2010 07:56:52 PM
1111 Views
That's because with those boots you keep running off mountains.
- 26/08/2010 10:22:34 PM
951 Views
... what??
- 27/08/2010 06:50:02 AM
1131 Views
...I think you radically underestimate the time it takes to do those things.
- 27/08/2010 08:30:45 AM
996 Views
Re: ...I think you radically underestimate the time it takes to do those things.
- 27/08/2010 02:05:52 PM
1014 Views
ANy online FPS that has a quick mute.
- 25/08/2010 03:24:44 AM
1026 Views
Entertaining, informative and VARIED loading screen blurbs
- 25/08/2010 07:37:58 AM
1017 Views
adjustable difficulty
- 25/08/2010 10:42:22 AM
988 Views
I'm actually going to have to disagree with you on the first one.
- 26/08/2010 12:11:44 AM
1044 Views
Re: I'm actually going to have to disagree with you on the first one.
- 29/08/2010 04:10:49 AM
1220 Views
a lot of the gamer-angst about the new WoW expansion is based on this.
- 29/08/2010 04:44:56 PM
1031 Views
Saving the game whenever the fuck I want
- 25/08/2010 09:49:40 PM
1031 Views
Journals have to be one of my favorite things.
- 25/08/2010 11:19:58 PM
1059 Views
The journal for Sword of the Beresaad was the worst. *NM*
- 26/08/2010 12:14:24 AM
522 Views
I generally find myself ignoring Journals in most games. Most. *NM*
- 26/08/2010 03:47:31 AM
492 Views
Ugh set save points bug the crap out of me
- 26/08/2010 04:11:13 AM
982 Views
In FFXII, the save point before Ahriman is about ten minutes away.
- 26/08/2010 05:06:57 AM
972 Views
that was what irritated me most about playing a few of those games. *NM*
- 26/08/2010 05:04:03 PM
496 Views
Guild Wars and their Quest Arrows...
- 26/08/2010 10:29:07 AM
1274 Views
- 26/08/2010 10:29:07 AM
1274 Views
Agreed, that's a big one.
- 26/08/2010 01:51:34 PM
956 Views
I don't like it being unavoidable. Oblivion's compass sucked.
*NM*
- 26/08/2010 11:36:37 PM
450 Views
*NM*
- 26/08/2010 11:36:37 PM
450 Views
Drawing on the map/compass is also something I miss in all other coop games w/ maps...
- 26/08/2010 04:03:53 PM
1015 Views
Little things like that can make a big difference - in atmosphere, too, not just game mechanics.
- 01/09/2010 12:56:56 AM
1015 Views
