You know, like removing even more skills, making the menus hard to navigate etc.
"People think it must be fun to be a super genius, but they don't realize how hard it is to put up with all the idiots in the world" - Calvin.
Not sure if this has been told here or not but Skyrim is going to be a port for the PC
- 26/10/2011 03:26:57 PM
832 Views
Yeah, that's why they keep dumbing it down.
- 26/10/2011 04:26:57 PM
528 Views
At least PC players get mods to fix the terrible decisions like level scaling and bad UI. Oh well.
- 26/10/2011 08:35:54 PM
678 Views
Re: Level scaling
- 26/10/2011 08:47:14 PM
618 Views
Or they could just design a game that includes dangers you can't overcome.
- 26/10/2011 09:22:09 PM
535 Views
As long as it's clear that they're not supposed to be able to beat those things yet, anyway.
- 26/10/2011 09:37:48 PM
513 Views
I don't entirely disagree.
- 26/10/2011 09:43:19 PM
565 Views
My issue is mostly with equipment and enemy types scaling, not so much actual level.
- 26/10/2011 09:55:29 PM
521 Views
I'm more interested in item scaling than enemy level scaling
- 26/10/2011 09:53:55 PM
504 Views
I'm not sure.
- 26/10/2011 10:07:54 PM
501 Views
Did Fallout 3 and New Vegas have Level scaling?
- 27/10/2011 08:40:54 AM
471 Views
NV didn't have scaling. Try walking down the road with Cazadores once you leave Goodsprings.
- 27/10/2011 02:27:40 PM
459 Views
- 27/10/2011 02:27:40 PM
459 Views
That's the first thing I tried to do after the goodsprings quests.
- 27/10/2011 02:31:32 PM
432 Views

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