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Maybe I didn't explain right Dark Knight Send a noteboard - 20/09/2011 11:19:51 PM
I'm talking more about somebody who acts according to their wishes, regardless of good or evil. Kind of like Slytherin house in Harry Potter. They're not cowards but they will generally look after themselves first. So, say for instance, that somebody is about to kill a baby. You could try to safe the baby but the odds are that it will cost you your life. A gaming system will give you evil points for choosing to walk away. So if you act to your own desires, it will led you to be somewhat balanced and you get no benefit for that. There should be abilities for benefit who do both "good" and "evil" deeds. That kind of guy is certainly not boring! Being unpredictable makes for an excellent narrative.
Formerly Mat Bloody Cauthon on Wotmania, blessed be its name
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My companions! Lend me thine vast expertise - 20/09/2011 03:56:19 PM 1121 Views
Hm. It depends on what you mean by "rewarded." - 20/09/2011 04:15:18 PM 822 Views
No, not quite - 20/09/2011 04:29:42 PM 753 Views
I don't think I know anything that matches what you want. - 20/09/2011 04:39:22 PM 723 Views
You are a horrible human being. *NM* - 20/09/2011 08:24:05 PM 311 Views
- 28/09/2011 12:58:11 AM 755 Views
I thnk Fallout 3 gave you bonuses for being neutral. - 20/09/2011 04:52:11 PM 714 Views
That was the first that came to my mind, too. *NM* - 21/09/2011 09:46:11 AM 310 Views
P.S. re: "thine" - 20/09/2011 04:57:27 PM 668 Views
Damn, I knew it! - 20/09/2011 05:11:25 PM 726 Views
"Netural" isn't about picking "good and evil" choices. - 20/09/2011 04:59:42 PM 734 Views
It'd be pretty difficult to specifically reward you for being a 'gray' character. (Two games) - 20/09/2011 05:02:28 PM 861 Views
Take Knights of the Old Republic, for example - 20/09/2011 05:08:04 PM 773 Views
That's not so much an alignment as just metagaming the system. - 20/09/2011 09:27:49 PM 738 Views
thank you for phrasing that better than me *NM* - 20/09/2011 11:11:54 PM 314 Views
Maybe I didn't explain right - 20/09/2011 11:19:51 PM 666 Views
I'd say that's evil. - 21/09/2011 03:00:32 AM 843 Views
of course, then you get into question of whether actions like that example are evil - 21/09/2011 04:03:03 AM 714 Views
Questions of morality are the great fun of philosophy . - 21/09/2011 05:24:50 AM 683 Views
Re: I'd say that's evil. - 21/09/2011 06:23:11 PM 822 Views
Re: I'd say that's evil. - 21/09/2011 10:21:17 PM 832 Views
That's actually a pretty narrow view of Neutral when it comes to Alignment or Morality. - 21/09/2011 02:19:34 PM 717 Views
I thought I had allowed for what you said. - 21/09/2011 04:33:30 PM 648 Views
It's not a neutral outlook - 21/09/2011 06:27:27 PM 771 Views
See, what you're talking about IS in fact considered EVIL. - 21/09/2011 08:33:30 PM 716 Views
You might want to try The Witcher series. - 21/09/2011 05:16:05 AM 699 Views
I just played the first one... - 21/09/2011 02:14:13 PM 745 Views
Grey decisions are good but... - 21/09/2011 06:19:04 PM 791 Views
they don't reward it because, for the most part, they don't want you taking a middle ground. - 21/09/2011 07:10:48 PM 662 Views
Well that's just stupid. Tired of picking the 2 sides over and over *NM* - 21/09/2011 08:02:11 PM 351 Views
Neutrality is often boring or selfish. Good stories seldom have truly neutral protagonists. *NM* - 22/09/2011 06:27:05 PM 334 Views
Are you kidding? - 22/09/2011 06:54:19 PM 749 Views
That's chaotic good, not neutral. *NM* - 22/09/2011 10:36:28 PM 344 Views
I have an on-topic comment as well as a general rant on game morality systems. - 21/09/2011 06:43:21 PM 879 Views
if they wanted to make the conversation mechanics more complicated... - 21/09/2011 07:14:21 PM 791 Views
I don't care if it's complicated so long as it's clear. - 22/09/2011 08:27:46 PM 679 Views
I agree with this, actually. *NM* - 22/09/2011 09:17:23 PM 342 Views
I agree with that, too. *NM* - 22/09/2011 10:38:15 PM 331 Views

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