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See, what you're talking about IS in fact considered EVIL. Jacob Send a noteboard - 21/09/2011 08:33:30 PM
It's person who decides in the moment to do what he wants. This person can do good or evil acts, depending on how it benefits him. This isn't a neutral outlook. It's not like he's going to make sure he balances out his good acts with evil ones. He doesn't think like that.


A person who only acts based on the benefits to themselves is typically considered an 'evil' character.

You also managed rather badly misinterpret what I was talking about. A neutral outlook has nothing to do with a character seeking for balance of good and evil acts. What I was specifically speaking to is a character that isn't tied to either what could be considered a "good" morality, usually typified in a character that tries to better the world/lives around them through acts of kindness, compassion, generosity, etc, or an "evil" morality, usually typified by a character seeking personal gain, or the gain of a set group, through whatever means available regardless of justice, law, compassion, relationship, etc. A neutral character isn't necessarily seeking any change. That however does not mean they are not active, making decisions, decisions that could be viewed as either good or evil, not out of the interests of balance, but to serve whatever purpose that character is at (a job, a goal, a common interest, etc.)

What you're looking for is rather difficult to provide in that you do what to be rewarded for a character that has some level of balance of acts, rather than a 'good' character, rewarded for good acts but is capable and has had to make some tough/bad decisions, or an evil character, rewarded for being evil, but having at the same time done a few good things because it is personally beneficial. In a game it is impossible to really reward something that isn't 1 of those 3 (a sum of 'good' acts, a sum of 'evil' acts, a balance of the two). I am talking systematically, not psyche.
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My companions! Lend me thine vast expertise - 20/09/2011 03:56:19 PM 1036 Views
Hm. It depends on what you mean by "rewarded." - 20/09/2011 04:15:18 PM 745 Views
No, not quite - 20/09/2011 04:29:42 PM 675 Views
I don't think I know anything that matches what you want. - 20/09/2011 04:39:22 PM 644 Views
You are a horrible human being. *NM* - 20/09/2011 08:24:05 PM 278 Views
- 28/09/2011 12:58:11 AM 672 Views
I thnk Fallout 3 gave you bonuses for being neutral. - 20/09/2011 04:52:11 PM 631 Views
That was the first that came to my mind, too. *NM* - 21/09/2011 09:46:11 AM 272 Views
P.S. re: "thine" - 20/09/2011 04:57:27 PM 585 Views
Damn, I knew it! - 20/09/2011 05:11:25 PM 646 Views
"Netural" isn't about picking "good and evil" choices. - 20/09/2011 04:59:42 PM 635 Views
It'd be pretty difficult to specifically reward you for being a 'gray' character. (Two games) - 20/09/2011 05:02:28 PM 774 Views
Take Knights of the Old Republic, for example - 20/09/2011 05:08:04 PM 693 Views
That's not so much an alignment as just metagaming the system. - 20/09/2011 09:27:49 PM 642 Views
thank you for phrasing that better than me *NM* - 20/09/2011 11:11:54 PM 281 Views
Maybe I didn't explain right - 20/09/2011 11:19:51 PM 590 Views
I'd say that's evil. - 21/09/2011 03:00:32 AM 757 Views
of course, then you get into question of whether actions like that example are evil - 21/09/2011 04:03:03 AM 637 Views
Questions of morality are the great fun of philosophy . - 21/09/2011 05:24:50 AM 597 Views
Re: I'd say that's evil. - 21/09/2011 06:23:11 PM 740 Views
Re: I'd say that's evil. - 21/09/2011 10:21:17 PM 748 Views
That's actually a pretty narrow view of Neutral when it comes to Alignment or Morality. - 21/09/2011 02:19:34 PM 636 Views
I thought I had allowed for what you said. - 21/09/2011 04:33:30 PM 571 Views
It's not a neutral outlook - 21/09/2011 06:27:27 PM 697 Views
See, what you're talking about IS in fact considered EVIL. - 21/09/2011 08:33:30 PM 630 Views
You might want to try The Witcher series. - 21/09/2011 05:16:05 AM 614 Views
I just played the first one... - 21/09/2011 02:14:13 PM 669 Views
Grey decisions are good but... - 21/09/2011 06:19:04 PM 713 Views
they don't reward it because, for the most part, they don't want you taking a middle ground. - 21/09/2011 07:10:48 PM 593 Views
Well that's just stupid. Tired of picking the 2 sides over and over *NM* - 21/09/2011 08:02:11 PM 315 Views
Neutrality is often boring or selfish. Good stories seldom have truly neutral protagonists. *NM* - 22/09/2011 06:27:05 PM 297 Views
Are you kidding? - 22/09/2011 06:54:19 PM 667 Views
That's chaotic good, not neutral. *NM* - 22/09/2011 10:36:28 PM 306 Views
I have an on-topic comment as well as a general rant on game morality systems. - 21/09/2011 06:43:21 PM 795 Views
if they wanted to make the conversation mechanics more complicated... - 21/09/2011 07:14:21 PM 710 Views
I don't care if it's complicated so long as it's clear. - 22/09/2011 08:27:46 PM 598 Views
I agree with this, actually. *NM* - 22/09/2011 09:17:23 PM 307 Views
I agree with that, too. *NM* - 22/09/2011 10:38:15 PM 292 Views

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