Imoen dual classes as a mage in Baldur's Gate II, so aside from that brief period where I get to use Yoshimo, I'm typically stuck with very little rogues
.
.i understand why: so you have to rely on Yoshimo and then experience the betrayal, but the long story is that you're without a decent thief, as the only practicing thief is Jan, for hours and hours and hours of gameplay. unless the PC is one.
Yoshimo was not bad but, as you note, is only a temporary option. On the other hand, rolling up a straight and a dual/multi-class thief, maxing their stealth and making one a trap specialist while the other handles locks covers all thieving bases quite well. For that matter, if you are only taking a thief under duress, you can do the same thing with two F/Ts and have them both backstabbing with fighter THAC0. Once you have the multi-player party you want there is no reason at all not to just move the game file to the Save folder (or just overwrite completely with the MPSave folder) and go back to single player.
could i play without Minsc's craziness or those cool little NPC side quests?
Also when you have a MP party and you have all these dual classed characters you miss out on all these cool class kits. Assassins are awesome with their x7 rather than x5 backstab multipliers and the wizard slayer kit is cool.
Baldurs Gate Enhanced Edition: Edit 2 with added video & launch delay
- 07/09/2012 09:48:16 PM
3551 Views
!!!!!
- 07/09/2012 10:49:47 PM
1957 Views
I played the hell out of BG2, but only played BG1 once
- 08/09/2012 06:07:15 AM
2072 Views
BGI is a lot more fun because a lot more challenging, IMHO.
- 08/09/2012 02:33:17 PM
1893 Views
*revelation*
- 08/09/2012 05:45:28 PM
1896 Views
You need not be behind them to assassinate (the high level thief ability.)
- 08/09/2012 06:04:31 PM
1904 Views
ahh yes i remember, every hit is a backstab for 30 seconds or something.
- 08/09/2012 07:07:12 PM
1987 Views
Right; it is pretty much an instakill, considering the multipliers at the level it becomes available
- 08/09/2012 09:03:47 PM
1884 Views
fireballs are so epic in BG1
- 08/09/2012 05:41:34 PM
1934 Views
I disagree about it being the only good third level spell;lighting bolt and haste are also excellent
- 08/09/2012 06:26:08 PM
2100 Views
Yeah, I loved Lightning Bolt.
- 08/09/2012 06:44:59 PM
1842 Views
it was such a liability
- 08/09/2012 07:11:36 PM
1956 Views
Bouncing is what makes lightning bolts great, because you get to hit people more than once.
- 08/09/2012 08:59:10 PM
1876 Views
There's an unfortunate Wizard in the Firewine Bridge Ruins...
- 09/09/2012 12:58:18 AM
1948 Views
Oops.
- 09/09/2012 01:43:23 AM
1917 Views
- 09/09/2012 01:43:23 AM
1917 Views
that's why BG1 was so awesome. exploration=rewards
- 09/09/2012 09:09:22 AM
1888 Views
For sure; it made additional playthroughs fun even after beating the game.
- 09/09/2012 04:48:40 PM
1988 Views
Also, FB and Skull Trap are also almost interchangeable until 10th level, but ST damage is uncapped.
- 09/09/2012 02:02:17 AM
2400 Views
Multi-player was actually pretty simple if you just used it to create your whole party.
- 08/09/2012 02:19:35 PM
1934 Views
well yeah, because there was no connection to figure out
- 08/09/2012 06:59:49 PM
2076 Views
Right; I was never a big multiplayer fan anyway, but customized parties were nice
- 08/09/2012 08:53:45 PM
2064 Views
Where's the fun in having a customized party and losing all the character interaction, though?
- 09/09/2012 04:03:10 PM
2030 Views
I dislike most of the BG NPCs anyway, so I do not much feel the lack.
- 09/09/2012 04:45:12 PM
2147 Views
Re: I dislike most of the BG NPCs anyway, so I do not much feel the lack.
- 10/09/2012 01:23:44 PM
1937 Views
Suggestion since you're not using the NPCs anyway...
- 15/09/2012 11:34:28 PM
2016 Views
That is a good thought; I never played IWD.
- 16/09/2012 03:31:01 AM
1922 Views
Where did you think I just got it?
- 16/09/2012 04:39:43 PM
1845 Views
- 16/09/2012 04:39:43 PM
1845 Views
How would I know you just got a game released in the late nineties?
- 17/09/2012 06:57:19 PM
1841 Views
- 17/09/2012 06:57:19 PM
1841 Views
Re: How would I know you just got a game released in the late nineties?
- 17/09/2012 11:08:09 PM
2013 Views
- 17/09/2012 11:08:09 PM
2013 Views
I still like GURPS' character points best.
- 17/09/2012 11:40:12 PM
1904 Views
Heh, I'm not surprised.
- 18/09/2012 01:47:55 AM
1969 Views
If you want to avoid hyperspecialization, avoid classes.
- 18/09/2012 07:36:43 AM
2151 Views
I've never played GURPS, so I don't know how its system works.
- 18/09/2012 03:32:21 PM
1979 Views
I recommend it, but it is a bear to run.
- 19/09/2012 03:37:19 AM
2391 Views
Re: I recommend it, but it is a bear to run.
- 19/09/2012 08:35:24 AM
1911 Views
It is the difference between "what if...?" and "whatever...."
- 19/09/2012 10:58:31 PM
2000 Views
Re: It is the difference between "what if...?" and "whatever...."
- 20/09/2012 12:31:10 AM
1935 Views
AD&D cannot avoid one-sided encounters without restricting epic characters to epic encounters.
- 24/09/2012 05:53:39 AM
2262 Views
Re: AD&D cannot avoid one-sided encounters without restricting epic characters to epic encounters.
- 24/09/2012 07:03:39 AM
1919 Views
Things are a little different if you are the GM, yes.
- 24/09/2012 08:33:23 AM
2251 Views
Re: Things are a little different if you are the GM, yes.
- 24/09/2012 07:24:51 PM
2055 Views
My point is no one should be at any level.
- 25/09/2012 01:23:21 AM
2111 Views
Re: My point is no one should be at any level.
- 25/09/2012 03:41:42 AM
2203 Views
I know no more about AD&D 3rd Ed. than I retain from skimming the book a few times in a store.
- 25/09/2012 05:16:49 AM
1971 Views
Re: I know no more about AD&D 3rd Ed. than I retain from skimming the book a few times in a store.
- 25/09/2012 06:05:39 PM
2174 Views
Re: [Insert relevant subject line here.]
- 26/09/2012 08:12:05 AM
2128 Views
Re: [Insert relevant subject line here.]
- 26/09/2012 05:48:34 PM
1968 Views
Re: [Insert relevant subject line here.]
- 27/09/2012 10:26:16 AM
2611 Views
Re: [Insert relevant subject line here.]
- 27/09/2012 05:23:13 PM
1854 Views
I did not realize how awful classes were until liberated from them.
- 28/09/2012 12:49:14 AM
2064 Views
Re: Things are a little different if you are the GM, yes.
- 24/09/2012 08:45:05 PM
1897 Views
I thought Yrrth a perfectly fine game world; obviously anything less generic requires some effort.
- 25/09/2012 12:14:09 AM
1999 Views
GURPS and TV Tropes are a natural fit, so I will throw in a link to their page on it.
- 19/09/2012 03:50:37 AM
2032 Views
I can't speak for IWD I, but II is okay on the story front so far.
- 18/09/2012 06:36:16 PM
1826 Views
I've still only played about 4 hours of BG1
- 08/09/2012 03:59:49 PM
2008 Views
If you have not yet, you should look into the Weidu mods.
- 08/09/2012 06:12:20 PM
1802 Views
But what's the point in playing the game if you don't use the NPCs?
- 08/09/2012 06:47:38 PM
1890 Views
Not having a bunch of potentially useful but AI ruined incompetents constantly fumbling.
- 08/09/2012 08:55:53 PM
1948 Views
Yeah, but optimising the whole group sounds ridiculously easy.
- 09/09/2012 01:03:51 AM
1823 Views
Well, there are always mods for that.
- 09/09/2012 01:37:42 AM
1785 Views
For talking to pretty much anyone, really.
- 09/09/2012 03:20:29 AM
1882 Views
True.
- 09/09/2012 03:46:24 AM
1886 Views
Well, I usually don't have thieves in my party.
- 09/09/2012 04:56:21 AM
1817 Views
there wasn't a good enough thief option in bg2/ToB
- 09/09/2012 09:15:21 AM
1794 Views
I noticed that also; another argument for creating a party via MP even if you move it back to SP.
- 09/09/2012 11:45:12 PM
1872 Views
storyline man!
- 10/09/2012 01:43:51 PM
1900 Views
Just how many thieves do you even need?
- 10/09/2012 06:22:58 PM
1924 Views
You can get by with half a thief, yeah, but it forces you to forego maxing out some thief abilities.
- 10/09/2012 06:47:48 PM
1869 Views
Any suggested parties for beginners? *NM*
- 10/09/2012 01:13:38 AM
980 Views
I am completely stoked about it.
- 10/09/2012 07:07:09 PM
2032 Views
TotSC made BGI a LOT more fun.
- 10/09/2012 07:46:03 PM
1781 Views
all the kits/races/dual wielding etc will be available in bgee
- 11/09/2012 09:02:35 AM
1788 Views
Ah; nice.
- 11/09/2012 06:57:14 PM
1925 Views
i'm not sure they were even state of the art at the time
- 12/09/2012 09:26:05 AM
1864 Views
Remember, BGI was released only about two years after Doom.
- 13/09/2012 12:05:11 AM
1896 Views
If by "two" you mean "five," then yes. DOOM was released in 1993.
- 13/09/2012 03:22:58 PM
1817 Views
Ah, 1998. The golden year. Ocarina of Time. Starcraft. Half-Life. *NM*
- 13/09/2012 04:16:21 PM
1005 Views
That just reminds me of how sad it is that StarCraft died this year
. *NM*
- 13/09/2012 11:55:28 PM
951 Views
. *NM*
- 13/09/2012 11:55:28 PM
951 Views
Fair enough; I was thinking of Doom in terms of when I started playing it and Doom II (1995.)
- 14/09/2012 03:56:50 PM
1964 Views
I don't mind the graphics in it
- 12/09/2012 04:38:47 PM
1880 Views
Good, me neither, but I have heard others criticize them.
- 12/09/2012 11:51:16 PM
1793 Views
I used the PS3 web browser as my primary browser for about 3 months
- 13/09/2012 01:13:22 PM
1811 Views
*nods* I suspected as much, but had no first hand experience confirming it.
- 14/09/2012 04:03:15 PM
1874 Views
I'm going to ask this here rather than start a new topic as its somewhat related.
- 10/09/2012 07:42:32 PM
1846 Views
And it now has been delayed till Nov
*NM*
- 15/09/2012 03:52:41 AM
962 Views
*NM*
- 15/09/2012 03:52:41 AM
962 Views
On another note, shame on all of you for not telling me Jon Irenicus is Ra's Al Ghul
- 15/09/2012 04:19:21 AM
1886 Views

