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Balefire is REALLY confusing. Datakim Send a noteboard - 05/01/2010 07:41:05 PM
Nynaeve's boat in aCoS proves nothing. It moved back a hundred paces because the oarsmen were balefired.

If the boat had a thread, one part of it being balefired would have meant the whole boat would be balefired. That did not happen.

I'm sure that the coat scene in tGS was a mistake, and BS was mistaken when he said objects had threads.


That is what I always thought. Though to be fair, that does not quite explain why it is that the boat was suddenly underwater. The way the whole thing works is that when Moghedien balefired the oarsmen, the boat should indeed have jumped back to the point where the men stopped rowing. but the boat itself should still have been afloat at that point and only started sinking then and there.

However the boat actually disappears and then appears already sinking and hits the bottom of the river almost at once. The only explanation I have is that there was something wrong with the boat that would have caused it to sink (a leak) but one of the oarsmen noticed it and fixed it. But when the oarsman was balefired, the problem was not fixed and the boat had sunk. But I figure thats a poor explanation. The whole thing is strange and inconsistent.

.... Wait a minute. If the oarsmen were balefired, then the boat would not have been moving as fast, which means it would have been further up(down?) the river, which means it should not have been there for Moghedien to balefire in the first place.

ARGH!

I will say that what BS says is a bit strange too. He says that a stone in the wall has a thread. Ok. But what happens if you take that stone, and cut it in two. Does the thread split suddenly, creating two threads. Or what? And why is it that the stone has a single thread rather than being composed of countless millions of tiny threads for each particular molecule that makes up the stone.

If the stone has a thread, what happens if you blow it to a million tiny pieces. Does the pattern suddenly create a million new threads from thin air?

Maybe that is how Rand will seal the DO. He will just take a big rock (with a single thread) and blow it to pieces at Shayol Ghul, creating many many millions of new threads from all the fragmented pieces and these newly created threads will then proceed to knit the hole in the pattern shut, repairing the bore.

Yeah.
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Nynaeve's boat... - 05/01/2010 07:23:57 PM 1154 Views
Balefire is REALLY confusing. - 05/01/2010 07:41:05 PM 1061 Views
Good point ... - 05/01/2010 07:52:04 PM 999 Views
I'm somewhat surprised objects have threads. - 05/01/2010 08:45:52 PM 4742 Views
Re: I'm somewhat surprised objects have threads. - 05/01/2010 09:23:06 PM 982 Views
Re: I'm somewhat surprised objects have threads. - 05/01/2010 10:30:42 PM 1035 Views
Wasn't there a quote somewhere - 06/01/2010 02:05:32 AM 957 Views
Probably a bit of retconning there by Brandon - 06/01/2010 03:34:55 PM 936 Views
BS is definitely wrong here - 06/01/2010 02:01:23 AM 957 Views
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There is another way... - 05/01/2010 07:00:31 PM 1014 Views
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USe Occam's Razor yourself... - 06/01/2010 05:53:22 AM 1151 Views
and why didn't she invert any of the weaves? - 06/01/2010 05:55:54 AM 960 Views
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Maybe you cannot invert compulsion? - 06/01/2010 06:56:35 PM 974 Views
so it's the one and only thing we've seen that can't be inverted? seems a little - 06/01/2010 11:31:09 PM 909 Views
Re: so it's the one and only thing we've seen that can't be inverted? - 07/01/2010 12:02:00 AM 857 Views
I am inclined to agree with Datakim here. - 07/01/2010 02:04:42 AM 1164 Views
Why aren't inverted weaves standard practice? - 07/01/2010 01:24:09 AM 1007 Views
Balefire is so confusing - 05/01/2010 07:03:29 PM 1046 Views
Re: Balefire is so confusing - 05/01/2010 08:52:57 PM 1027 Views
She's dead as a bloody doornail. Or whatever that saying is... *NM* - 05/01/2010 07:20:36 PM 506 Views
Clearly dead - 05/01/2010 07:29:11 PM 1188 Views
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Re: Clearly dead - 05/01/2010 08:41:15 PM 973 Views
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Dead is my bet - 06/01/2010 11:48:46 AM 917 Views
She's dead *NM* - 06/01/2010 11:58:34 AM 479 Views
Dead. *NM* - 06/01/2010 03:58:19 PM 488 Views
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